
TaCZ Tweaks
A collection of random tweaks and features to enhance my experience with TaCZ.
695.9K
69
Список изменений
General
- Added
playerHeadshotdamage modifier config option - Added
alwaysFirstPersonShootingSoundconfig option which forces the gun shooting sounds to always use the first person variant - Added
betterMonoConversionconfig option which improves the stereo to mono conversion, mainly to improve the experience when using the above two config options - Added
reloadDiscardsMagazineconfig option which makes guns discard the rest of the magazine when reloading early - Added
cancelInspectionconfig option which allows you to cancel the gun inspection animation - Added
debugconfig options which enables the debug logging for each data pack feat - In the config screen for the modifier config, replaced number sliders with number input fields for more precise control
- Players can no longer unload guns if they have infinite ammo to prevent unnecessary ammo duplication
Data pack
Please refer to the wiki for the full documentation.
- Added
silencedandrandom_chancetarget types - Added melee interactions
- Added
airspacebullet sounds type- Only works if you have the sound physics mod installed
- Triggers on each gun fire, and allows you to conditionally play sounds based on the surrounding environment, calculated by the sound physics mod
- Added
rangefield to the sound declaration to control the distance that the sound will be broadcasted to other players- Previously it was capped at relatively low value, making other players not be able to hear sounds from far away
- Added
durationfield to the particle declaration to control the number of ticks which the particle will be emitted - The
soundfield in the distance sound declaration can now be null
Метаданные
Канал релиза
Release
Номер версии
2.8.0
Загрузчики
Forge
Версии игры
1.20–1.20.1
Загрузок
45.5K
Дата публикации
7 мес. назад
