
TaCZ Tweaks
A collection of random tweaks and features to enhance my experience with TaCZ.
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TaCZ Tweaks 2.13.1 for TaCZ 1.1.7
release21 февраля 2026 г.- Fixed guns with an inaccuracy value of 0 failing to shoot when
Better Inaccuracyoption is enabled - Hopefully fixed CME crash when the
Shared Gun Soundsoption is enabled
TaCZ Tweaks 2.13.0 for TaCZ 1.1.7
release3 февраля 2026 г.- Added new
audibleFirstPersonGunSoundsandthirdPersonGunRenderingFixoptions - To fix an issue with the manual bolting feature, the gun now bolts automatically before it starts reloading
- 日本語の言語ファイルを追加しました (added Japanese translation)
TaCZ Tweaks 2.12.2 for TaCZ 1.1.7
release24 января 2026 г.- Fixed the
entitiesfield in entity bullet sounds being a required field
TaCZ Tweaks 2.12.1 for TaCZ 1.1.7
release22 января 2026 г.- Fixed an issue where the 'Sound Physics Remastered is missing' warning was displayed regardless of whether it was actually installed
TaCZ Tweaks 2.12.0 for TaCZ 1.1.7
release21 января 2026 г.General
- Added partial compatibility with Arclight
- It no longer crashes the server, but some features may not work correctly
- Added compatibility with VS Addition Continue
- Added new option values for the
tiltGunoption - Added new
fireSelectWhileShooting,unloadBulletInBarrel,manualBolting,betterGunTilt,disableUnderwaterandinfiniteAmmoDisablesConsumptionoptions - Added a new
endless_ammostatus effect that disables the ammo consumption while active - Added a warning message for when Sound Physics Remastered is required by installed packs but missing from the client
- Suppressed some mixin warnings on dedicated server
- Fixed a minor issue related to the data pack error messages
Data pack
- Added new
block_break.replace_withfield for block bullet interactions - The
DistanceSound.soundfield (used in whizz and airspace sounds) now accepts a list - Added
target,blocksandentitiesfields to each particle and sound definition in bullet particles and bullet sounds
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Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:1 месяц назад
