Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
Fixed Items being consumed in creative
Fixed debug messages showing in chat
2.6.6A:
Large Changes
New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
Passenger seats for every Cutter ship variant
Sails can now be damaged to reduce movement speed on the Cutter variants
child entities have been introduced to extend the deck for the Cutter variants
Pirate Ships are now Rideable and Craftable
The War Cutter now has a wreck
Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar
Medium changes
Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
cannonballs have been nerfed, they no longer explode but break the block it hits
NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
the corvette now has an item
all items have been retextured
the pirate ship now has an item
the duplication bug present in FTB oceanblock 2 has been patched
weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)
minor changes
the position of the smoke on a damaged ship is now randomised along the length of the boat
controls for the mod have been separated into their own tab
a bug where you could not immediately reverse has been patched
ships now have an ID, the player is assigned the ship id when piloting it
9 new tags have been added for compatibility and ease of development
20 old scripts have been optimized to improve tps
+23 minor bug fixes
Swashbucklers 2.6.6
release24 мая 2025 г.
2.6.6B:
Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
Fixed Items being consumed in creative
Fixed debug messages showing in chat
2.6.6A:
Large Changes
New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
Passenger seats for every Cutter ship variant
Sails can now be damaged to reduce movement speed on the Cutter variants
child entities have been introduced to extend the deck for the Cutter variants
Pirate Ships are now Rideable and Craftable
The War Cutter now has a wreck
Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar
Medium changes
Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
cannonballs have been nerfed, they no longer explode but break the block it hits
NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
the corvette now has an item
all items have been retextured
the pirate ship now has an item
the duplication bug present in FTB oceanblock 2 has been patched
weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)
minor changes
the position of the smoke on a damaged ship is now randomised along the length of the boat
controls for the mod have been separated into their own tab
a bug where you could not immediately reverse has been patched
ships now have an ID, the player is assigned the ship id when piloting it
9 new tags have been added for compatibility and ease of development
20 old scripts have been optimized to improve tps
+23 minor bug fixes
Swashbucklers 2.6.6
release24 мая 2025 г.
2.6.6B:
Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
Fixed Items being consumed in creative
Fixed debug messages showing in chat
2.6.6A:
Large Changes
New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
Passenger seats for every Cutter ship variant
Sails can now be damaged to reduce movement speed on the Cutter variants
child entities have been introduced to extend the deck for the Cutter variants
Pirate Ships are now Rideable and Craftable
The War Cutter now has a wreck
Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar
Medium changes
Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
cannonballs have been nerfed, they no longer explode but break the block it hits
NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
the corvette now has an item
all items have been retextured
the pirate ship now has an item
the duplication bug present in FTB oceanblock 2 has been patched
weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)
minor changes
the position of the smoke on a damaged ship is now randomised along the length of the boat
controls for the mod have been separated into their own tab
a bug where you could not immediately reverse has been patched
ships now have an ID, the player is assigned the ship id when piloting it
9 new tags have been added for compatibility and ease of development
20 old scripts have been optimized to improve tps
+23 minor bug fixes
Swashbucklers 2.6.6
release24 мая 2025 г.
2.6.6B:
Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
Fixed Items being consumed in creative
Fixed debug messages showing in chat
2.6.6A:
Large Changes
New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
Passenger seats for every Cutter ship variant
Sails can now be damaged to reduce movement speed on the Cutter variants
child entities have been introduced to extend the deck for the Cutter variants
Pirate Ships are now Rideable and Craftable
The War Cutter now has a wreck
Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar
Medium changes
Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
cannonballs have been nerfed, they no longer explode but break the block it hits
NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
the corvette now has an item
all items have been retextured
the pirate ship now has an item
the duplication bug present in FTB oceanblock 2 has been patched
weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)
minor changes
the position of the smoke on a damaged ship is now randomised along the length of the boat
controls for the mod have been separated into their own tab
a bug where you could not immediately reverse has been patched
ships now have an ID, the player is assigned the ship id when piloting it
9 new tags have been added for compatibility and ease of development
20 old scripts have been optimized to improve tps
+23 minor bug fixes
Swashbucklers 2.6.6
release24 мая 2025 г.
2.6.6B:
Fixed when right clicking a sail on a cutter ship caused piloting it to have no steering (NBT issue)
Fixed when using an item in the offhand slot before entering a ship you would have no steering (NBT issue + function trigger being done incorrectly)
Fixed Items being consumed in creative
Fixed debug messages showing in chat
2.6.6A:
Large Changes
New Cutter Model, 2 Masts have been reduced to 1, Sails made more accurate to real ship
New War Cutter Model, 2 Masts have been reduced to 1, larger sails, larger hitbox
Passenger seats for every Cutter ship variant
Sails can now be damaged to reduce movement speed on the Cutter variants
child entities have been introduced to extend the deck for the Cutter variants
Pirate Ships are now Rideable and Craftable
The War Cutter now has a wreck
Achievements have been added, 13 achievements in total with 3 branches, War, Ships, Items
New Weapon, the mortar, has been added, aswell as Mortar balls, these are explosive and slower than the hand cannon
The War Cutter and its pirate variant now have side cannons, the front cannon has been changed to a mortar
Medium changes
Particles of sails craps, splinters of wood, and plank particles are now spawned when a ship is damaged
Debris now spawn when a ship goes to the next damage stage (from pristine to damaged, or damaged to sunk)
cannonballs have been nerfed, they no longer explode but break the block it hits
NBT data is transferred from ship to ship, names are kept, inventory is kept when sails are damaged and when you repair a ship, but at the moment not when damaged
the corvette now has an item
all items have been retextured
the pirate ship now has an item
the duplication bug present in FTB oceanblock 2 has been patched
weapons now have a 1s cooldown, the mortar on the cutter ships has a 3s cooldown
the player is now notified why they can't fire a cannon on a ship(either no ammo, or on cooldown)
minor changes
the position of the smoke on a damaged ship is now randomised along the length of the boat
controls for the mod have been separated into their own tab
a bug where you could not immediately reverse has been patched
ships now have an ID, the player is assigned the ship id when piloting it
9 new tags have been added for compatibility and ease of development