
Strider657's End Update
A Java edition mod that overhauls the end with new biomes, structures, blocks, plants, and more.
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End Update — v2.0.0
Headline of this release: a complete overhaul of the Potion of Void Levitation into a full "void flight" toolkit, plus a comprehensive in-game wiki (powered by the optional Patchouli mod) that documents every feature the mod adds.
New in 2.0.0
Void Levitation — reworked from the ground up
The old effect was just glorified Slow Falling. It's now a genuine movement toolkit. It lasts 3 minutes and is deliberately balanced — powerful mobility and quality-of-life, not creative flight.
Core movement
- Controlled flight — hold Jump to fly straight up (speed-capped, well below creative flight). Release to hover; left alone you drift down very slowly and jumps become long, floaty hops.
- Void Glide — while falling, hold forward to glide elytra-style, trading descent for horizontal speed in the direction you're looking.
- Void Step (dash) — press the Void Step key (default V, rebindable under Options → Controls → Key Binds → End Update) to blink a short distance along your look. It stops safely at the first wall so you never phase into blocks. ~2-second cooldown.
- Sneak-dive — hold Sneak to descend fast and land on demand (this also arms the Fall-Slam).
Perks
- No fall damage while active, plus a short grace window after it wears off.
- Void Safety Net — fall below the world and you're pulled back to the last solid ground you stood on; out-of-world damage can't touch you while levitating.
- Enderman Calm — endermen won't turn hostile from your gaze while active (they'll still defend themselves if struck).
- Item & XP Magnet — dropped items and experience orbs within ~5 blocks drift toward you and snap in.
- Fall-Slam Shockwave — land after a fast dive (5+ block drop) to knock nearby mobs back. Deals no damage — it's for style and space, not stomping.
Brewing
- A custom recipe: brew directly onto a Bottle o' Enchanting (not a water bottle) using Endium Dust as the ingredient, with Blaze Powder as the usual fuel.
In-game Wiki — "The End Update Compendium"
- A full guide book documenting every feature of the mod, organized into 10 categories: Getting Started, Biomes, Structures, Ores & Materials, Tools & Hammers, Armor, Creatures, Void Levitation, Flora & Building, and Enchantments.
- Illustrated with in-world screenshots throughout.
- Obtain it: craft Book + Ender Pearl in survival, grab it from the End Update creative tab, or run
/patchouli give @s end_update:guide. - Patchouli is optional — the mod runs perfectly fine without it (you just won't have the book). If Patchouli isn't installed, a one-time in-game notice offers a Get Patchouli link and a Continue without guide button.
📖 Full Feature Reference
Biomes
- End Forest — End Trees rooted in End Nylium, carpeted with End Grass, Roots and Shrubs. A gentle first landing; source of the End wood set.
- Endium Forest — a glowing forest of Endium wood, Endium Flowers and End Bushes. Prime territory for gathering Endium.
- Old Growth Endium Forest — the Endium Forest grown ancient: taller, denser, far more Endium per tree.
- End Jungle — dense, tangled growth of End Jungle Stems and Leaves, with its own plank set.
- End Spikes — fields of crystalline spikes tipped with End Spike Crystal, generating in dense clusters that fade out toward the biome edges.
- Ponds & Streams — small water ponds and winding streams now generate across the outer islands (carefully, so they never spill into the void).
Structures
- End Temples (I, II, III) — three grand variants, the classic place to find Enderite as loot without mining.
- End Shrines — small sites in safe and unsafe variants; approach the unsafe one with care.
- End Outpost — a fortified lookout and ready-made shelter.
- End Lamp — a humble beacon of light on the dark islands, useful for navigation.
- End Spike Clusters — the dense spike formations of the End Spikes biome.
Ores & Materials
- Enderite — the End's premier metal (Ore → Raw → Ingot → Block). Also found as End Temple loot. Backbone of the top tool/armor tier.
- Ambynite — the second metal (Ore → Raw → Ingot → Block); a solid mid-tier stepping stone.
- Endium & Endium Dust — the glowing material behind the Endium woods; Endium Dust (from End Cubes) is the key reagent for Void Levitation.
- Flavolite — warm-toned End stone, excellent for building.
- End Spike Crystal — the crystalline block capping the End Spikes; a striking decorative block.
Tools & Hammers
- Hammers mine a full 3×3 area in one swing. Available in Iron, Gold, Diamond, Netherite, Enderite and Ambynite.
- Enderite Tools — the top tier: Pickaxe, Axe, Shovel, Hoe, Sword, Hammer (crafted with Enderite Ingots plus Reinforced Tool Handle / Enderite Sheet).
- Ambynite Tools — a complete mid-tier set on the road to Enderite.
Armor
- Enderite Armor — the flagship set (Helmet, Chestplate, Leggings, Boots).
- Ambynite Armor — a dependable mid-tier set.
Creatures
- End Cube — a cube-shaped creature of the outer End. The source of Endium Dust used to brew Void Levitation.
Flora & Building
- End Plants — End Nylium, End Grass, End Roots, End Shrub, End Bush, Endium Flowers.
- Woods of the End — three full wood-style sets: End Wood, End Jungle, and Endium (each with logs/stems, leaves, planks and more).
- Decorative — End Stone Pillar, Flavolite, and other building blocks.
Enchantments
- Teleportation — an anti-loss enchantment: drop an item that carries it (press Q) and it teleports right back into your inventory. Sneak while dropping to actually let it go.
- Auto Collect — a tool enchantment: blocks you mine go straight into your inventory instead of dropping on the ground. Pairs perfectly with Hammers and Enderite tools.
Requires Minecraft 1.21.1 on NeoForge. The in-game guide additionally requires the free, optional Patchouli mod.
Файлы
end_update-2.0.0-neoforge-1.21.1.jar(4.92 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
12
Дата публикации
20.07.2026
