
Strider657's End Update
A Java edition mod that overhauls the end with new biomes, structures, blocks, plants, and more.
End Forest Biome
The gentlest of the new biomes: a woodland of End Trees rooted in End Nylium, carpeted with End Grass, End Roots, and low End Shrubs.
End Jungle
A dense, tangled biome built from End Jungle Stems and End Jungle Leaves, with its own End Jungle Planks for a distinct building set.
Endium Forest
A striking forest of Endium wood - Endium Logs, Endium Leaves and Endium Roots - dotted with Endium Flowers and End Bushes. This is prime territory for gathering Endium, the material behind Endium Dust and, in turn, Void Levitation.
End Spikes
A dramatic biome bristling with End Spikes - clusters of crystalline formations tipped with End Spike Crystal. Several spikes rise from every stretch of ground, thinning out naturally toward the biome's edges.
Endium Cube
A cube-shaped creature native to the outer End.
End Outpost
A fortified lookout perched on the islands. Outposts make handy landmarks and a ready- made shelter if night - or a dragon - catches you far from home.
End Pond
Water in the End? Out here, yes. Small ponds and winding streams carve their way across the outer islands, catching the light in ways the vanilla End never could.
End Shrine
Smaller than temples, shrines come in two flavors: a safe version and an unsafe one.
End Temple
The grandest builds in the End come in three variants. They're the classic place to find Enderite without mining a single block of ore - SO clearing one is a genuine shortcut to endgame gear.
End Outer Islands
The End has always felt unfinished in vanilla Minecraft—mostly the same islands, End Cities, and chorus forests on repeat. This mod reimagines it for 1.21.1 with unique biomes, ancient structures, new ores, and the Potion of Void Levitation.
