
Stellar View Mixin Renderer
Renders Stellar View sky using mixin, avoiding the requirement for dimension special effects
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v2.1.0
release11 марта 2026 г.Fix incorrect lightmap handling, causing dark inventory at night.
v2.0.1
release9 марта 2026 г.Fix crash because of wrong JsonOps instance usage.
v2.0
release5 марта 2026 г.Introduced configuration for dimension special effects
Dimension Special Effects overrides
Some Dimensions Special Effects can be overridden using a resourcepack.
To override effects for a dimension dimension_namespace>:<dimension_name> e.g. minecraft:overworld:
create resourcepack entry:
assets/<dimension_namespace>/stellarview_mixin_renderer/dimension_special_effects/<dimension_name>.json
assets/minecraft/stellarview_mixin_renderer/dimension_special_effects/overworld.json
Supported options are (with default values):
"disable_override": false, // when true, the override will not be applied and all other options are ignored
"cloud_height": null, // float
"has_ground": null, // boolean
"sky_type": null, // "NONE", "NORMAL", "END"
"force_bright_lightmap": null, // boolean
"constant_ambient_light": null, // boolean
"has_snow_and_rain": true, // when false, snow/rain rendering will be skipped
"disable_fog": false, // when true, fog rendering will be skipped, and fog_always option will be ignored
"fog_always": false, // when true, fog will be always rendered
"has_sunrise": true, // when false, sunrise color will not be provided and the rendering will be skipped
"has_clouds": true // when false, cloud rendering will be skipped
v1.0
release28 февраля 2026 г.The initial release.
To add a custom view center to a new dimension, you just need to specify it in a datapack. Custom dimension special effects are not needed and will be overridden by this mod.
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Лицензия:MIT
Опубликован:1 месяц назад
Обновлён:3 недели назад
