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Моды/Starfield Pastoral
Starfield Pastoral

Starfield Pastoral

Мод Starfield Pastoral для Minecraft 1.21.1 добавляет почти полноценную симуляцию жизни в стиле Stardew Valley: фермерство, животные, рыбалка, NPC с расписанием, шахты и мультиплеер. Найдите Башню Волшебника, попадите в измерение Стардью и начните спокойную жизнь на ферме дедушки.

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Все версииStarfield Pastoral 0.5.5

Starfield Pastoral 0.5.5

Release06.08.2026

Список изменений

Update Log (English)

Garden Pot And Evelyn

  • Added the Garden Pot as a complete utility facility with its original item, block model, watered appearance, description and crafting unlock. It accepts Stardew and compatible Minecraft crops and allows crops from every season wherever the pot is placed.
  • Rendered potted plants as a single uniformly scaled crop rooted on the pot's soil surface, including two-block-tall crops, while keeping the actual crop blocks available for normal growth and interaction. Fertilizer and watering overlays now align with the pot's raised soil instead of a full block.
  • Preserved mature crops in the world until a player harvests them or connected automation extracts them. Garden Pots no longer replace mature plants with output bubbles, and automation harvests regrowing crops without destroying their next growth cycle.
  • Added direct and piped seed, fertilizer, bone meal, water and harvest support. Each pot exposes a 100 mB water input, accepts bone meal only for compatible non-Stardew crops, supports the F8 day-advance path, and reports the contained crop through Jade.
  • Completed Evelyn's four-heart cookie event and source-aligned daily schedule. Completing the Pantry now unlocks her wake-up visit, which safely grants one Garden Pot and its crafting recipe even when the cutscene is skipped; a full inventory drops the gift at the player's feet instead of losing it.

Farming, Fertilizer And World Assets

  • Rebuilt fertilizer application, persistence and networking around one authoritative service. Stardew farmland and Garden Pots now share the same placement rules, client rendering and Jade information, while chunk-scoped synchronization avoids stale cross-dimension entries and unnecessary full-cache scans.
  • Corrected creative-mode farmland breaking so it no longer drops Yellow Dirt, and excluded Garden Pots from terrain conversion and farmland cleanup paths.
  • Reworked pasture-grass models into four directional visual variants with split texture assets, preserving growth behavior while improving in-world presentation. Added the missing cowboy-hat model and texture set used by existing wearable content.

Animal Buildings And Configuration

  • Moved coop and barn structural requirements into the data-driven building definitions, including scan ranges, enclosure and doorway checks, interior size and tier-specific facility counts. Existing invalid structures can now be revalidated through the building-manager interface.
  • Removed the abandoned construction-delay state: valid purchases and upgrades activate atomically after payment, old constructing records migrate to usable buildings, and animal-shop availability is synchronized against the player's actual building state before purchase checks.
  • Reorganized settings by ownership into client options and per-world server options, with one-time migration from the legacy common config. Added an in-game Starfield Pastoral settings page for visual effects, monster health bars, HUD layout, key bindings, fishing, clock speed, update checks and the community announcement.
  • Fixed the normal stack-size policy at the project's intended 999 and moved internal building-balance values out of the player-facing configuration screen.

Community Center, Festivals And Runtime Fixes

  • Added the original Junimo Star restoration cue, a silent refurbished Community Center interior and explicit cutscene cleanup. Interrupted restoration or goodbye effects now clear on completion, login and server shutdown instead of leaving stale screen fades or process-local state behind.
  • Blocked ordinary fishing while attending an active festival while preserving the Fair fishing game and Festival of Ice contest. Active hooks and server fishing sessions are cleaned up when a festival takes control.
  • Made the Fair slingshot game honor the player's configured movement keys, and moved development-only key handlers behind the non-production runtime check.
  • Restored the original fixed mine-ladder base chance, repaired rejected or cancelled sleep transitions so their fade is released, and synchronized the affected interface, schedule, event and configuration text across all 12 supported languages.
  • Updated the public mod version to 0.5.5.

Файлы

stardewcraft-0.5.5.jar(152.21 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.5.5

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

441

Дата публикации

06.08.2026

Загрузил

ID версии

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