
Starfield Pastoral
Мод Starfield Pastoral для Minecraft 1.21.1 добавляет почти полноценную симуляцию жизни в стиле Stardew Valley: фермерство, животные, рыбалка, NPC с расписанием, шахты и мультиплеер. Найдите Башню Волшебника, попадите в измерение Стардью и начните спокойную жизнь на ферме дедушки.
Оцените первым
33.7K
33
Список изменений
Update Log (English)
HUD, Menus And Time Flow
- Rebuilt the V-menu Options entry and HUD editor around live in-game renderers. The main money/time box, energy and health bars, item pickup and text notifications, weapon skills and skill experience can now be dragged and scaled with grid snapping, screen-edge anchoring, persistent positions and one global reset action.
- Repositioned the affected HUD and festival overlays through shared per-element bounds so small windows, high GUI scales and fullscreen layouts keep sensible margins instead of reusing one oversized canvas. Pickup notices and corner text boxes now size themselves from their actual content.
- Improved the Stardew game menu, inventory and crafting interaction paths, including responsive canvas fitting, safer slot mapping and trash behavior, real crafting previews and corrected big-craftable presentation.
- Added synchronized Stardew simulation pause state for menu/non-gameplay screens and multiplayer-aware time progression, including the original-style blinking frozen clock without interfering with black screen fades.
JEI And Item Information Overhaul
- Rebuilt JEI integration around the real synchronized data sources for all 13 supported machines, Stardew crafting, cooking, shops, geodes, fish ponds and fishing information. Inputs, fuel, catalysts, trades and outputs are now real JEI slots, including multi-output and dynamic machine behavior.
- Added source-aligned processing information for kegs, preserves jars, fish smokers, dehydrators, seed makers, crystalariums and the remaining supported machines; fixed missing wine, jelly, preserve, smoked-fish and related
R/Unavigation. - Fishing information is now exactly one page per catchable item. Locations, time windows, seasons and weather are merged into that page, duplicate rules no longer create repeated pages, and the opaque “special conditions apply” placeholder was removed.
- Quality and flower-colour variants now share the same recipe lookup identity. Normal, silver, gold and iridium stacks open the same
R/Uresults, while source-flavoured products such as jelly and roe still retain their meaningful ingredient identity. - Reworked category visuals with existing Stardew GUI assets, centered partial ingredient grids, compact shop portraits and measured text rows; removed the Minecraft crafting-table identity and decorative red selection frames.
- Expanded server-to-client JEI catalog synchronization and completed the JEI key set across all 12 shipped languages, including special shops, owner-derived shop names, machine labels, conditions and fishing locations.
Community Center, Bus And World Parity
- Community Center restoration no longer drops internal multi-block extension pieces such as Broken Safe Boxes or Broken Boilers. Completed Junimo Notes disappear immediately, and finishing every room now restores the remaining central damage and decoration state.
- Bus travel now follows Pam’s selected schedule and physical bus-stop position. A Vault completion by any player unlocks the shared bus schedule, while self-driving is only allowed on valid days when Pam’s chosen schedule does not visit the bus stop.
- Expanded Pam’s bundled schedule data toward the original key and route structure and added an NPC schedule parity audit documenting the remaining project-wide gaps.
- Rotated generated minecart stations to the intended north-south orientation without overwriting player-edited rail layouts during migration.
- Migrated the mountain system totem to
(52, 88, -128), made it face south, removed both historical duplicate positions and repaired stale tracker entries. - Changed the Special Charm reward to the shared object-notification flow instead of presenting it as dialogue spoken by Lewis.
Fishing Accuracy
- Replaced cast-power-based fish quality with the original-style clear-water-distance calculation around the bobber, including diagonal shore checks, open-water depth caps and no deep-water credit while casting from water or boats.
- Reworked fish size and quality ordering for targeted bait, initial quality thresholds, stacked Quality Bobbers, perfect catches and the Training Rod’s normal-quality restriction.
- Hardened server-authoritative fishing session and minigame state so water depth, selected catch, completion and quality remain consistent across client/server transitions.
Stability, Multiplayer And Interaction Fixes
- Rebuilt managed-animal runtime indexing and chunk recovery so duplicate, invalid or excess managed entities are sanitized without deleting unrelated entities; improved acquisition, synchronization and load recovery around the same stable managed IDs.
- Fixed failed placement beside integrated tree roots, branches and similar multi-block decorations so cancellation preserves the player’s item instead of restoring snapshots after the item has already been consumed.
- Added shared character-name resolution so multiplayer messages prefer the Stardew character name and only fall back to the Minecraft account name for incomplete legacy profiles.
- Tightened payload validation, farm administration, equipment actions, auction flows, player selection and several debug/runtime command paths against stale or invalid client state.
- Added a Scarecrow range preview using the same inclusive circular coverage calculation as crow protection, and expanded shared sprinkler/range rendering support.
- Hardened public-map interaction and farm-area boundaries, including client-visible protection for fixed flower pots and safer handling of decorative/public areas.
Compatibility, Data And Verification
- Removed the optional Curios integration and its data/dependency surface; rings and boots continue through StardewCraft’s own complete
ItemStackequipment storage and migration path. - Updated JEI to
19.27.0.340, repaired machine/mining/shape tag coverage, added current item/block shape tags and strengthened automated tag-integrity checks. - Added broad regression coverage for HUD anchoring, time pause behavior, Pam schedules, fishing depth and quality, JEI recipe semantics, animal recovery, equipment persistence, menu slots, display names, tags and scarecrow coverage.
- Updated the public mod version to
0.5.1fix2.
Файлы
stardewcraft-0.5.1fix2.jar(143.11 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.5.1fix2
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
242
Дата публикации
16.07.2026
