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Моды/Starfield Pastoral
Starfield Pastoral

Starfield Pastoral

Мод Starfield Pastoral для Minecraft 1.21.1 добавляет почти полноценную симуляцию жизни в стиле Stardew Valley: фермерство, животные, рыбалка, NPC с расписанием, шахты и мультиплеер. Найдите Башню Волшебника, попадите в измерение Стардью и начните спокойную жизнь на ферме дедушки.

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Все версииStarfield Pastoral 0.5.1fix3

Starfield Pastoral 0.5.1fix3

Release17.07.2026

Список изменений

Update Log (English)

Animal Purchase And Management Interfaces

  • Rebuilt the animal purchase flow around the original Stardew Valley PurchaseAnimalsMenu: extracted standalone source textures, source-proportioned animal sprites, centered scroll labels, responsive 1.5x presentation, original-style hover information, sounds and transitions now replace the previous development UI.
  • Added a dedicated Stardew-style building list for selecting a coop or barn. Animal naming now uses a compact, readable prompt with random-name support, while purchase submission and failure results remain server-authoritative.
  • Reworked the animal information screen with correctly scaled text, hearts and controls. Moving an animal now opens the same building-list presentation instead of the old world-selection overlay, and all three screens fit consistently across GUI scales.

Time, Cutscenes And Daily Settlement

  • Moved StardewCraft to its own persistent shared day-time clock, independent from Overworld sleeping, commands and daylight rules. Fractional time multipliers now accumulate precisely, and old saves migrate from their stored Stardew date and time.
  • Hardened pause rebasing around sleep, festivals and scripted time jumps. Cutscene skipping can close blocking cutscene dialogue correctly, scripted actors retain their animations, and moving NPCs stop, turn toward the player quickly, then open dialogue.
  • Daily settlement now loads only the farm chunks required by crops, trees, sprinklers, animals and buildings, releases only tickets created by StardewCraft, and isolates individual manager failures so one broken subsystem cannot cancel the rest of the new day.
  • Fixed farms failing to grow when their owner passes out away from the farm or when relevant chunks are unloaded. Pass-out results are tied to the correct settlement day, and collapsing near a bed on the player’s own farm no longer applies rescue fees or mail.

World Data, Furniture And Interaction Safety

  • Replaced the prebuilt-region installer with a versioned, hashed manifest and staged atomic replacement. Public-map updates verify every bundled region, delete retired managed regions without touching player farm regions, preserve already-modified installed chunks during normal startup, and include a reproducible setup script.
  • Restored dedicated Stardew bed placement and lying behavior while allowing valid wall, bedside-table and chest adjacency. Cushion seating now uses a managed seat entity and matching renderer instead of relying on the previous block-only behavior.
  • Disabled the Wizard Tower exit while a farm is still being generated and ensured the completion warp is not blocked by a stale portal cooldown. Several portal bounds, ladder orientation and public interaction checks were tightened.

Festivals, Shops And Recovery

  • Unified Fair Star Tokens and Calico Eggs under the festival currency HUD state, with automatic visibility updates when entering or leaving the relevant festival area. Festival winner text is now synchronized as localized components for multiplayer clients.
  • Added a server-authoritative Lewis lost-and-found inventory. Uncollected Fair grange-display items return on the following day, notify the farm team and can be reclaimed safely through the existing shop interface.
  • Fixed Fair fishing sessions carrying into the minigame, protected festival scenery and non-display tables, improved shop transaction validation and pickup handling, and corrected several menu, quest, notification and festival layout issues.

Compatibility And Verification

  • Updated all 12 shipped language files for the new animal, lost-and-found, festival and interaction text, and refreshed the affected extracted GUI and entity assets.
  • Added regression coverage for the independent clock, pause rebasing, pass-out settlement, temporary farm chunk leases, Community Center client state and the hashed prebuilt-region manifest.
  • Updated the public mod version to 0.5.1fix3.

Файлы

stardewcraft-0.5.1fix3.jar(143.68 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.5.1fix3

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

148

Дата публикации

17.07.2026

Загрузил

ID версии

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