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Моды/Starfield Pastoral
Starfield Pastoral

Starfield Pastoral

Мод Starfield Pastoral для Minecraft 1.21.1 добавляет почти полноценную симуляцию жизни в стиле Stardew Valley: фермерство, животные, рыбалка, NPC с расписанием, шахты и мультиплеер. Найдите Башню Волшебника, попадите в измерение Стардью и начните спокойную жизнь на ферме дедушки.

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Все версииStarfield Pastoral 0.5.5fix1

Starfield Pastoral 0.5.5fix1

Release07.08.2026

Список изменений

Update Log (English)

Stardew Fonts, Menus And HUD

  • Added a source-driven Stardew font system with original glyph atlases, metrics and distinct dialogue, small-text and sprite-text roles. It supports every one of the project's 12 languages and includes an optional smoother Simplified Chinese font mode.
  • Migrated the affected menus, dialogue boxes, letters, shops, quest log, casino games, mastery screen, HUD elements and world indicators to the correct font role and source scale. Text measurement, wrapping, truncation and input-box rendering now use the same active font instead of language-specific width guesses.
  • Rebuilt the player menu's animal page with server-authoritative farm-animal data, original-style animal sprites and per-animal friendship, petting, auto-petting and Animal Cracker status. Multiplayer clients only receive animals they are allowed to manage.
  • Corrected HUD anchoring and layering for the time/money box, quest icon, messages and several scaled screens, and added the missing original interface slices used by the updated layouts.

Tools, Energy And Farming Fixes

  • Made stamina costs atomic and server-authoritative across the hoe, watering can, pickaxe, fishing rod, trees, resource clumps and animal tools. Actions now verify the full cost before changing the world or granting rewards, and insufficient stamina is reported through the Stardew HUD.
  • Fixed fishing casts so rejected, duplicate and festival-controlled casts cannot consume energy incorrectly or start without paying their cost.
  • Garden Pots placed in rain now begin watered, and their fertilizer overlay is rendered from the pot block entity at the raised soil surface so it remains visible and correctly aligned.
  • Removed duplicate payment from coop and barn construction/upgrade application. The manager blocks now apply only a previously validated, already-paid transaction, preventing a second charge or inconsistent construction state.

NPC Events, Schedules And Mail

  • Added Gus's original four-heart event with the supplied Stardrop Saloon camera and actor route, including the correctly substituted player-name prompt and safe cutscene cleanup.
  • Rebuilt Gus's regular schedule and Pam's available regular routes from the supplied world coordinates while retaining their existing Desert Festival behavior. Pam's nine-heart house event remains intentionally deferred until the house-upgrade system is implemented.
  • Restored the original Gus and Pam cooking letters and recipe delivery at their source friendship thresholds. Mail content and player-name substitutions now come from the original localized data instead of rewritten text.
  • Updated the affected event, schedule, dialogue, mail and interface text across German, English, Spanish, French, Hungarian, Italian, Japanese, Korean, Brazilian Portuguese, Russian, Turkish and Simplified Chinese.

Runtime And Presentation Reliability

  • Added a shared temporary-GUI visibility coordinator for cutscenes, fades and animal-management screens, preventing overlapping screens from restoring or hiding the HUD out of order. State is cleaned up on completion, interruption, logout and world changes.
  • Hardened cutscene playback and skipping so command failures abort safely, release fades and GUI ownership, and do not strand players in a hidden-HUD state.
  • Shortened the combat-collapse presentation, moved several system notices from chat/action-bar text into the proper Stardew dialogue or HUD presentation, and prevented internal festival shop identifiers from being exposed to players.
  • Corrected Winter Star availability notices, Secret Santa name replacement, decoration-style payload validation and several font, tooltip and scaled-screen presentation edge cases.
  • Added tracked asset-generation tooling for the Stardew font atlas and pasture-grass model pipeline while keeping local tests, raw source material and Gradle caches outside the release repository.
  • Updated the public mod version to 0.5.5fix1.

Файлы

stardewcraft-0.5.5fix1.jar(172.87 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.5.5fix1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

293

Дата публикации

07.08.2026

Загрузил

ID версии

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