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SpyBedWars 1.0.2
release23 января 2026 г.SpyBedWars Changelog - v1.0.2
Bug Fixes
- NPC Visibility (Major): Fixed NPC's visibility upon world hibernation.
Improvements
- Custom Quick Buy: Quick buy is now customizable.
- Fireball Death Message: Added message Player fireballed by Player.
SpyBedWars 1.0.1
release19 января 2026 г.SpyBedWars Changelog - v1.0.1
Bug Fixes
- Iron Golem Damage & AI: Fixed Iron Golems failing to deal damage and improve their targeting/attack reliability.
- Arena World Difficulty: Implemented a natural hostile mob spawn blocker, allowing arenas to run on Normal difficulty (enabling Golem AI) without random mobs spawning.
- Post-Game Entity Cleanup: Fixed entities like Iron Golems, TNT, Fireballs, and Silverfish persisting in the arena after a game ends.
- NPC Visibility: Resolved "ghost" NPCs by forcing a refresh of Shop and Upgrade NPCs whenever players join an active game or a world wakes from hibernation.
- Bridge Egg Naming: Fixed incorrect display names for Bridge Eggs in the shop.
- Heal Pool Persistence: Fixed an issue where Heal Pool effects would carry over into new matches.
- Tool Retention: Fixed tools being kept after death; they now correctly downgrade or are removed.
- Ender Chest Clearing: Ensured Ender Chests are fully cleared between matches.
- Combat Mechanics: Disabled sweeping attack animations and damage for a classic BedWars feel.
Improvements
- Buffed Iron Golems: Increased base attack damage and added knockback to make Golems a more strategic defense choice.
- Extended tracking: Improved the persistent entity system to track more entity types (TNT, Projectiles, etc.) for reliable cleanup.
- Quick Buy Customization: Quick Buy shop layouts are now fully configurable via
config.yml.
Compatibility
- Fully compatible with PaperMC 1.21.11.
- Requires SpyCore and SpyNPCs.
SpyBedWars 1.0.0
release18 января 2026 г.SpyBedWars v1.0.0 Changelog
Initial release of SpyBedWars, the competitive BedWars minigame for the SpyCore ecosystem.
New Features
- Comprehensive Arena System: Support for Solo and Team games with dynamic lobby and game states.
- Advanced Team Upgrades: Integrated Sharpness, Protection, Haste, and Heal Pool mechanics.
- Phase-Based Generators: Configurable resource spawning with upgradeable speeds.
- NPC Shop Integration: Seamlessly connects with SpyNPCs for a smooth shopping experience.
- Optimized Performance: Lightweight task handling for resource spawning and scoreboard updates.
- Safe State Management: Robust world unloading/reloading support for arena locations.
Improvements
- Implemented island-based detection for Heal Pool regeneration (30-block radius).
- Added automatic spectator transitions upon final death.
- Integrated team-based chat and kill feed systems.
Создатели
Детали
Лицензия:MIT
Опубликован:2 месяца назад
Обновлён:1 месяц назад
