Список изменений
Fixed many "bugs" (unintended consequences) -Tracking time of day instead of manually setting it on regular basis. -Previously, Spirits XV would prevent the local difficulty from ever going up. -Fixed several situations that could causes bosses to give loot at the wrong time New Features -3 new sub bosses -Evictioner -Gorgon -Dog Eater -Sub bosses instantly give loot and disappear when in contact with a vrpg Effigy -Sub bosses may visit anywhere, unlike regular Spirits -Sub boss behavior interacts with new release of Villager Mental Decay XV -Red, Blue, Purple and Green tier spirits take on behavior dependent on what they spawned on. -Shades, Keepers, and Hatmen are much more dangerous because they aim. -vrpg Effigies cannot prevent boss spawns anymore, only power them down. -Positive aura Spirits give vmd_decay to low aura players -Negative aura Spirits give vmd_decay to players and villagers, scaling with power
