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Spirits XV

Spirits XV

This datapack adds invisible, invincible, immobile entities which spawn in at a set rate on the surface of the Overworld.

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Все версииSpirits XV Release 2

Spirits XV Release 2

Release3 мес. назад

Список изменений

Fixed many "bugs" (unintended consequences) -Tracking time of day instead of manually setting it on regular basis. -Previously, Spirits XV would prevent the local difficulty from ever going up. -Fixed several situations that could causes bosses to give loot at the wrong time New Features -3 new sub bosses -Evictioner -Gorgon -Dog Eater -Sub bosses instantly give loot and disappear when in contact with a vrpg Effigy -Sub bosses may visit anywhere, unlike regular Spirits -Sub boss behavior interacts with new release of Villager Mental Decay XV -Red, Blue, Purple and Green tier spirits take on behavior dependent on what they spawned on. -Shades, Keepers, and Hatmen are much more dangerous because they aim. -vrpg Effigies cannot prevent boss spawns anymore, only power them down. -Positive aura Spirits give vmd_decay to low aura players -Negative aura Spirits give vmd_decay to players and villagers, scaling with power

Файлы

Spirits XV Release 2.zip(183.03 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1

Загрузчики

Версии игры

1.18.2

Загрузок

6

Дата публикации

3 мес. назад

Загрузил

ID версии

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