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Spirits XV

Spirits XV

This datapack adds invisible, invincible, immobile entities which spawn in at a set rate on the surface of the Overworld.

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Spirits XV Release 2 Patch 1

release4 января 2026 г.

-Fixed variant versions of Red, Blue, Purple, and Green Spirits not spawning bosses. -Fixed desert Blue Spirits not planting acacia trees -Added sub bosses to the freeboss function. This breaks boats and minecarts to prevent trapping. -Added #purgable entity tag. Changed Gold Spirit purge accordingly, and added spir.nopurge tag to all bosses, sub bosses, and effigies. -Added plantbigsprucetreegrass function

Spirits XV Release 2

release28 декабря 2025 г.

Fixed many "bugs" (unintended consequences) -Tracking time of day instead of manually setting it on regular basis. -Previously, Spirits XV would prevent the local difficulty from ever going up. -Fixed several situations that could causes bosses to give loot at the wrong time New Features -3 new sub bosses -Evictioner -Gorgon -Dog Eater -Sub bosses instantly give loot and disappear when in contact with a vrpg Effigy -Sub bosses may visit anywhere, unlike regular Spirits -Sub boss behavior interacts with new release of Villager Mental Decay XV -Red, Blue, Purple and Green tier spirits take on behavior dependent on what they spawned on. -Shades, Keepers, and Hatmen are much more dangerous because they aim. -vrpg Effigies cannot prevent boss spawns anymore, only power them down. -Positive aura Spirits give vmd_decay to low aura players -Negative aura Spirits give vmd_decay to players and villagers, scaling with power

Spirits XV Release 1

release26 сентября 2025 г.

Нет описания изменений

Совместимость

Minecraft: Java Edition

1.18.x

Платформы

Поддерживаемые окружения

Клиент и сервер

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Лицензия:MIT
Опубликован:6 месяцев назад
Обновлён:3 месяца назад
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