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Моды/SmashDamage
SmashDamage

SmashDamage

A small concept plugin that takes Smash Bros.'s fatigue mechanic and tries to implement it in Minecraft (with knockback).

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A small but cool concept plugin that takes Super Smash Bros.'s fatigue mechanic (the percentages!) and implements it in Minecraft by modifying knockback. It also adds the pulverizing effect when an entity's fatigue level goes above a set threshold. You can change a lot of things in the config.yml file, including multipliers!

Commands

CommandDescriptionPermission
/smashdamage reloadReloads the pluginsmashdamage.cmd
/smashdamage get <entity>Gets an entity's fatigue valuesmashdamage.cmd
/smashdamage set <entity> <number>Sets an entity's fatigue valuesmashdamage.cmd

Psst! The in the set command must be between 0 and 999.9!

API

Yes, there's a simple but working api to get/set fatigue and trigger the pulverizing effect. Just use the plain jar as file dependency on your project.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

Создатели

Детали

Лицензия:MIT
Опубликован:11 месяцев назад
Обновлён:11 месяцев назад
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