NEW MAJOR RELEASE YAYY
IF YOU ARE USING AN OLDER WORLD THAT HAD EARLIER VERSIONS DO NOT UPDATE UNLESS YOU WANT THE NEW FEATURES, IF YOU DO UPDATE YOU NEED TO SET YOUR ATTRIBUTE MANUALLY AS IT WON'T DO IT ON EXISTING WORLDS
added a setting to reset your damage on death, which prevents farming points on high health enemies by setting a bed next to them
added a few settings to further customize the ramp up , needing more and more damage each time or multiplying instead of adding or exponentially growing the needed amount (not really recommended but you can do it)
please check your config files, they contain all the necessary information, use my discord if you need more or need to report a bug
fixed a stack overflow that would happen if you did too much damage (now unless you somehow deal 1 billion damage in one go it won't happen again)
added a few config elements that haven't been implemented yet
(THIS VERSION HAS MOST LIKELY RESET YOUR CONFIG PLEASE GO CHECK IT BEFORE GOING INTO A WORLD)
raised the maximum of attributes from 1E3 to 1E9
optimized the mod's code to make development on my end easier
made the debug mode way more useful by showing more information on what is going on
damage amount is now more precise (used to be rounded as a whole number, is now rounded to the hundredth)
default points don't have to be a whole number anymore

an addon for Passive Skill Tree that will give you points for killing mobs (also allows for giving points when first joining the world)