
Skeleton Tactics
Allows skeletons to switch between melee and ranged weapons
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This mod modifies skeleton AI in order to allow them to switch between melee and ranged weapons depending on distance to their targets.
This applies to any entities which extend AbstractSkeleton all of which can be configured the same way as vanilla entities, in the config file.
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Опубликован:1 год назад
Обновлён:1 год назад
