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ServerWebhook Plugin
A simple plugin for Velocity proxies that sends a notification to a configured webhook when a player connects to a specific server.
Features
- Per-Server Settings: Configure webhooks for specific servers or for all servers ("all").
- HTTP Method Support: Supports
GETandPOSTrequests. - Dynamic Data Transfer: Use placeholders like
{player.name},{player.uuid}, and{server.name}in the webhook's URL, body, and headers to send dynamic information.
Configuration Structure
{
"webhooks": [
{
"server": "ServerName",
"url": "WebhookURL",
"method": "HTTPMethod",
"body": "RequestBody (optional)",
"headers": {
"HeaderName": "HeaderValue"
}
}
]
}
server: Specify the name of the server to send the webhook for. Set to"all"to receive notifications from all servers.url: The URL address to send the webhook request to.method: SupportsGETorPOST.body: The body to send with aPOSTrequest. (optional)headers: Custom headers to include in the request. (optional)
Available Placeholders
You can use the following placeholders in the url, body, and headers values to include dynamic information:
{player.name}: The player's name{player.uuid}: The player's UUID{server.name}: The name of the server the player connected to
Configuration Example
{
"webhooks": [
{
"server": "limbo",
"url": "http://localhost:8080/webhook",
"method": "POST",
"body": "{\"username\": \"{player.name}\", \"content\": \"{player.name} has connected to {server.name}.\"}",
"headers": {
"X-Auth-Token": "your-secret-token"
}
},
{
"server": "main",
"url": "https://discord.com/api/webhooks/your_webhook_id/your_webhook_token",
"method": "POST",
"body": "{\"content\": \"Player {player.name} ({player.uuid}) connected to {server.name}\"}"
},
{
"server": "all",
"url": "http://localhost:8080/player_join?player={player.name}&server={server.name}",
"method": "GET"
}
]
}
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Лицензия:MIT
Опубликован:6 месяцев назад
Обновлён:6 месяцев назад