![[ARCHIVED] thecolonel63's Server Side Replay Recorder](https://cdn.modrinth.com/data/i7rbL330/11fa0f69394e6a603becef6d9591a55f8a429246.png)
[ARCHIVED] thecolonel63's Server Side Replay Recorder
[ARCHIVED] - I have no intention of updating past 1.20.1. Please check the source page readme for more information. Records many players at once in the format used by ReplayMod.
v1.1.7: Fixed issue 45
release9 ноября 2023 г.Fixed https://github.com/thecolonel63/server-side-replay-recorder/issues/45 - Issue was caused by name confusion in ordering of GameJoinS2C packet.
v1.1.6: Fixed critical bug
release2 июля 2023 г.Fixed a crash when the mod was used in tandem with other mods that utilized a common library. Notably, this fixes Ledger compatibility.
v1.1.5-1.20: 1.20.x
release17 июня 2023 г.Updated the mod version to support 1.20.x to allow recording in the newer version.
Had someone with access to the ReplayMod 1.20 beta test the recordings and they work fine.
v1.1.5 1.19.4 + A lot of QOL changes
release29 мая 2023 г.A huge thanks to https://github.com/mattymatty97 for all of these amazing changes!
Added /replay command:
- /replay players (add|remove|list) - Add/list/remove players to/from the blacklist/whitelist
- /replay status - Show the active recording list as well as if recording is enabled
- /replay status [enable|disable] - Toggle recording across entire mod
- /replay region
(start|stop|status) - Enable recording of a pre-defined large area independent of players - /replay file (player|region) - Delete / Upload replay files without manually accessing the replay folder
- /replay marker (player|region) - Add a marker to the specified replay file
Config changes:
- Config now uses yaml format
- Added command_op_level - OP level to access /replay command - Default is OP level 4
- Added recordable_users - List of players that are whitelisted / blacklisted - Default is empty
- Added recording_enabled - Whether to record anything - Default is false
- Added assume_unloaded_chunks_dont_change - Prevents unloaded chunks from being reloaded in a region recording - Default is true
- Added max_file_size - Limits the replay to a maximum size in bytes - Default is 10000000000 bytes or 10 GB
- Added debug - Attaches a printout of the packets received inside the replay recordings - Default is false, stay away unless you need this
- Added invert_user_list - Inverts the list to be a blacklist of players who should not be individually recorded - Default is false
- Added use_server_timestamps - Syncs recording to the server tick to combat tps lag - Default is true
- Added file_storage_url - Endpoint to upload recordings to if uploading using command - Default is "https://file.io/"
File uploading:
- The upload urls are stored alongside a regex for parsing the output in the root of the jar
- The file is "upload_sites.properties"
- If you use a different upload url than the default file.io, define the regex to extract the output url there
Other changes:
- Now compatible with carpet bots
- Removed the partially complete replay checker since it was broken
- Absolute path can now be used to specify a replay recording location outside the server folder
v1.0.7 1.19.3 + Offline Mode Support
release16 декабря 2022 г.Updated to 1.19.3 and added offline mode support.