
ScytheMod
Scythe Mod adds powerful endgame scythes with unique combat mechanics, active abilities, special right-click skills, HUD timers, custom progression, and dark fantasy-style gameplay for both survival and PvP.
Список изменений
Scythe Mod Update
A major frost-themed update introducing the new Frost Scythe, a custom Freezing effect, Frozen Hearts, Frost Essence, new abilities, new advancements, improved tooltips, visual fixes, and a Golden Scythe balance adjustment.
Added
New Frost Scythe
Added a new control-oriented scythe focused on freezing enemies, ranged attacks, terrain manipulation, and area control.
Passive Ability — “Master of Cold”
The Frost Scythe grants several passive cold-related effects.
While the scythe is anywhere in the player’s inventory:
- The player can walk across Powder Snow as if wearing Leather Boots.
- The player does not sink into Powder Snow.
While the scythe is held in either hand:
- Nearby water freezes similarly to Frost Walker II.
- Basic attacks have a 33% chance to apply Freezing for 1 second.
Special Ability — “Ice Spike”
Activated by right-clicking with the Frost Scythe.
- Cooldown: 20 seconds.
- Cost: 30 durability.
- Fires an Ice Spike projectile.
- Projectile speed is equal to a fully charged arrow.
- Deals 10 damage on impact.
- Applies Freezing for 1.5 seconds.
- Uses a dedicated Ice Spike texture.
- Includes projectile particles and impact sounds.
Active Ability — “Storm”
Activated with the scythe active ability key.
- Cooldown: 40 seconds.
- Cost: 100 durability.
- Radius: 20 blocks.
- Applies Freezing for 5 seconds.
- Applies Slowness for 10 seconds.
- Applies Weakness for 10 seconds.
- Ignores teammates.
- Ignores tamed creatures.
- Does not affect the ability user.
New Freezing Effect
Added a new custom status effect used by the Frost Scythe and Frozen Heart.
Freezing:
- Completely prevents the affected target from moving.
- Prevents the affected target from turning or changing its view direction.
- Once per second, has a 60% chance to deal 1 true damage.
- Damage does not scale with the effect level.
- Displays an ice shell around affected entities.
- Works on players and other living entities.
The ice shell scales to the affected entity’s dimensions and renders around the entity without replacing or hiding its model.
New Frozen Heart
Added the Frozen Heart as a new consumable material.
- Restores the same hunger and saturation as Raw Porkchop.
- Can be eaten even when the hunger bar is full.
- Applies Freezing for 3 seconds.
- Immediately fills the player’s vanilla freezing meter.
- Covers the health display in frost, similarly to standing inside Powder Snow.
- Uses a reduced item model size in the inventory and while held.
New Frost Essence
Added Frost Essence as a new crafting and progression material.
- Used in Frost Scythe progression.
- Has its own item texture.
- Included in the Frost advancement branch.
New Advancements
Added a complete advancement branch for the Frost Scythe and its materials.
“Frozen”
- Obtained by obtaining a Frozen Heart.
“Ice Cream”
- Obtained by eating a Frozen Heart.
“Frosty Freshness”
- Obtained by acquiring Frost Essence.
“King in the North”
- Obtained by crafting the Frost Scythe.
