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ScytheMod

ScytheMod

Scythe Mod adds powerful endgame scythes with unique combat mechanics, active abilities, special right-click skills, HUD timers, custom progression, and dark fantasy-style gameplay for both survival and PvP.

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Все версииScytheMod 2

ScytheMod 2

Release11.06.2026

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Scythes 2.0 — Toxic & Withering Update

A major update that completely reworks the Plague and Withering Scythes. Version 2.0 adds new abilities, recipes, entities, improved item descriptions, old-world migration, and several technical fixes.


Highlights

The Plague Scythe has been replaced with the Toxic Scythe

plague_scythe has been replaced with the new toxic_scythe.

To prevent old worlds from breaking, a migration handler has been added: if a player enters a world where they had the old Plague Scythe, it will automatically be replaced with the new Toxic Scythe.

The Toxic Scythe has base stats similar to the Blood Scythe.


Toxic Scythe

Passive Ability

When attacking, the Toxic Scythe can weaken enemies with poison and damage their armor:

  • 30% chance to deal 20 durability damage to the enemy’s entire armor set.
  • 25% chance to apply Poison II for 2 seconds.

Special Ability

Right-clicking fires a toxic projectile.

The toxic projectile:

  • flies like a fireball;
  • has a 5 second cooldown;
  • costs 20 scythe durability;
  • deals area damage in a 2 block radius;
  • deals 2 true damage, ignoring armor;
  • applies Poison II for 10 seconds;
  • deals 30 durability damage to the entire armor set of affected targets.

Active Ability: Toxic Aura

Activated with the ability key, R by default.

Toxic Aura:

  • lasts 10 seconds;
  • has a 60 second cooldown;
  • costs 100 scythe durability;
  • affects enemies within a 5 block radius;
  • applies Poison II for 10 seconds and refreshes the effect while the target remains inside the aura;
  • deals 1 durability damage to the entire armor set every tick;
  • has a 20% chance to deal 1 true damage, ignoring armor;
  • has a 15% chance to apply Nausea.

A HUD timer matching the style of the Blood Scythe timer has been added for Toxic Aura.


Toxic Essence

Added a new item: toxic_essence.

Toxic Essence Recipe

EPE
PFP
EPE

Where:

  • E — Spider Eye;
  • P — any Poison II potion;
  • F — Pufferfish.

Toxic Scythe Recipe

Added a Toxic Scythe recipe similar to the Blood Scythe recipe, but using Toxic Essence instead of Bloody Essence.


Withering Scythe

The Withering Scythe is now a fully functional weapon with its own mechanics instead of being an empty item.

The scythe has base stats similar to the other scythes.

Passive Ability

On hit:

  • 30% chance to apply Wither II for 10 seconds.

The scythe’s owner gains Soul Points from kills:

  • 1 Soul Point for killing a mob;
  • 12 Soul Points for killing a player.

The current Soul Point count is displayed in the scythe tooltip next to the passive ability description.

Special Ability

Right-clicking in the air summons a minion — a Wither Skeleton.

Summoning a minion:

  • costs 10 durability;
  • costs 6 Soul Points;
  • has a maximum cap of 6 active minions.

Pressing Shift + Right Click in the air dismisses all summoned minions.

Active Ability: Withering Aura

Activated with the ability key, R by default.

Withering Aura:

  • costs 100 durability;
  • affects enemies within a 5 block radius;
  • applies Wither II for 10 seconds;
  • refreshes the effect while the target remains inside the aura.

The aura also empowers minions within a 10 block radius:

  • applies Strength II for 3 seconds;
  • applies Speed II for 3 seconds;
  • refreshes the effects while minions remain within the aura radius.

Withering Scythe Minions

Added a new minion entity based on the Wither Skeleton.

The minion:

  • uses the Wither Skeleton appearance;
  • has 20 HP;
  • has 14 armor;
  • is equipped with a Netherite Sword;
  • lives for 5 minutes after being summoned;
  • follows its owner;
  • attacks enemies that attacked its owner;
  • attacks enemies that attacked the minion itself;
  • attacks the target its owner attacked;
  • does not use normal skeleton targeting;
  • does not specifically hunt skeletons;
  • does not burn in sunlight;
  • teleports to its owner if it falls too far behind, similar to a tamed wolf.

Withering Essence

Added a new item: withering_essence.

Withering Essence Recipe

BIB
HSH
BIB

Where:

  • B — Bone;
  • I — Netherite Ingot;
  • S — Nether Star;
  • H — Wither Skeleton Skull.

Withering Scythe Recipe

Added a Withering Scythe recipe similar to the Blood Scythe recipe, but using Withering Essence instead of Bloody Essence.


Balance and Ally Protection

Toxic Aura and Withering Aura now ignore:

  • teammates;
  • villagers;
  • tamed pets.

Withering Scythe minions are not treated as pets for this check.


Descriptions and Interface

Updated scythe and ability descriptions:

  • old wording such as Passive / Active has been replaced with:

    • Passive Ability;
    • Active Ability;
  • Blood, Toxic, and Withering Scythe descriptions are now cleaner and more polished;

  • tooltips now display the real numerical values used in the code;

  • incorrect placeholder wording such as “same as Blood Harvest” in ability costs has been fixed;

  • the Toxic Aura timer now matches the style of the Blood Scythe timer.


Technical Changes

  • Removed the mod configuration file.
  • All ability values have been moved directly into the code.

Файлы

scythe-mod-2.jar(234.35 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0+1.20.1

Загрузчики

Fabric

Версии игры

1.20.1

Загрузок

12

Дата публикации

11.06.2026

Загрузил

ID версии

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