
Scaling Mob Difficulty
Scaling Mob Difficulty is a simple utility mod that gradually increases the difficulty of hostile mobs as the game progresses
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Scaling Mob Difficulty is a simple utility mod that gradually increases the difficulty of hostile mobs as the game progresses by increasing health/damage, as well adding armor-piercing capabilities to mobs later on. After day 3, undead mobs will stop burning, as well.
Customizing the mod with commands:
/scalingmobs
- health (deals with the scaling of hostile mob health)
- damage (deals with the scaling of hostile mob damage)
- piercing (controls how much of mobs' attacks ignore armor)
- mode (choose between linear progression or exponential progression)
Also has configs!
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Опубликован:3 года назад
Обновлён:3 года назад
