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Моды/Scale Me
Scale Me

Scale Me

Scale yourself, others, and items from 0.1x to 3x with smooth animations, swing speed control, and simple in-game menus.

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Scale Me 3.0.0 for 1.21.11

release25 февраля 2026 г.

New Features:

  • feat: Add client-side sword block when holding right-click with a sword
  • fix: Hypixel NPC scaling when chasing the other player scale slider.

Scale Me 3.0.0 for 1.21.10

release25 февраля 2026 г.

New Features:

  • feat: Add client-side sword block when holding right-click with a sword
  • fix: Hypixel NPC scaling when chasing the other player scale slider.

Scale Me 3.0.0-beta.1 for 1.21.11

beta23 февраля 2026 г.

Rewrite & New Features

IMPORTANT: This update resets the config!

Take screenshots of your current config before updating. All config values have been renamed internally, so you will need to reconfigure them.

Held Item Customisation

  • Added fully configurable arm base position (X, Y, Z anchor and height bob scale)
  • Added item transform overrides — independently control size, position (X/Y/Z), and rotation (X/Y/Z) of the held item
  • Both arm position and item transform support separate values for main hand and off-hand
  • Master toggle and per-feature sub-toggles for arm position and item transform independently

Swing Animation

  • Added customisable swing arc — control pre-rotation, Y/Z/X arc amounts, and counter-rotation
  • Added customisable swing drift — control X/Y/Z translation during the swing
  • Added swing speed multiplier with optional ignore for Haste/Mining Fatigue effects
  • Added option to disable swing bobbing
  • Added option to disable the swing animation entirely

Entity Scaling

  • Rewrote player and entity scaling to use render state instead of PoseStack transforms, fixing visual glitches and improving performance
  • Added per-tick scale caching to avoid redundant lookups each frame

Other

  • Added Show Own Nametag in Third Person
  • Optimised mod performance

Scale Me 3.0.0-beta.1 for 1.21.10

beta23 февраля 2026 г.

Rewrite & New Features

IMPORTANT: This update resets the config!

Take screenshots of your current config before updating. All config values have been renamed internally, so you will need to reconfigure them.

Held Item Customisation

  • Added fully configurable arm base position (X, Y, Z anchor and height bob scale)
  • Added item transform overrides — independently control size, position (X/Y/Z), and rotation (X/Y/Z) of the held item
  • Both arm position and item transform support separate values for main hand and off-hand
  • Master toggle and per-feature sub-toggles for arm position and item transform independently

Swing Animation

  • Added customisable swing arc — control pre-rotation, Y/Z/X arc amounts, and counter-rotation
  • Added customisable swing drift — control X/Y/Z translation during the swing
  • Added swing speed multiplier with optional ignore for Haste/Mining Fatigue effects
  • Added option to disable swing bobbing
  • Added option to disable the swing animation entirely

Entity Scaling

  • Rewrote player and entity scaling to use render state instead of PoseStack transforms, fixing visual glitches and improving performance
  • Added per-tick scale caching to avoid redundant lookups each frame

Other

  • Added Show Own Nametag in Third Person
  • Optimised mod performance

ScaleMe 2.2.6 for 1.21.11

release1 февраля 2026 г.
  • chore: updated to 1.21.11

Совместимость

Minecraft: Java Edition

1.21.x

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Клиент

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Лицензия:LicenseRef-PolyForm-Shield-License-1.0.0
Опубликован:9 месяцев назад
Обновлён:1 месяц назад
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