
Scale Me
Scale yourself, others, and items from 0.1x to 3x with smooth animations, swing speed control, and simple in-game menus.
485.0K
25
Scale Me 3.0.0 for 1.21.11
release25 февраля 2026 г.New Features:
- feat: Add client-side sword block when holding right-click with a sword
- fix: Hypixel NPC scaling when chasing the other player scale slider.
Scale Me 3.0.0 for 1.21.10
release25 февраля 2026 г.New Features:
- feat: Add client-side sword block when holding right-click with a sword
- fix: Hypixel NPC scaling when chasing the other player scale slider.
Scale Me 3.0.0-beta.1 for 1.21.11
beta23 февраля 2026 г.Rewrite & New Features
IMPORTANT: This update resets the config!
Take screenshots of your current config before updating. All config values have been renamed internally, so you will need to reconfigure them.
Held Item Customisation
- Added fully configurable arm base position (X, Y, Z anchor and height bob scale)
- Added item transform overrides — independently control size, position (X/Y/Z), and rotation (X/Y/Z) of the held item
- Both arm position and item transform support separate values for main hand and off-hand
- Master toggle and per-feature sub-toggles for arm position and item transform independently
Swing Animation
- Added customisable swing arc — control pre-rotation, Y/Z/X arc amounts, and counter-rotation
- Added customisable swing drift — control X/Y/Z translation during the swing
- Added swing speed multiplier with optional ignore for Haste/Mining Fatigue effects
- Added option to disable swing bobbing
- Added option to disable the swing animation entirely
Entity Scaling
- Rewrote player and entity scaling to use render state instead of PoseStack transforms, fixing visual glitches and improving performance
- Added per-tick scale caching to avoid redundant lookups each frame
Other
- Added Show Own Nametag in Third Person
- Optimised mod performance
Scale Me 3.0.0-beta.1 for 1.21.10
beta23 февраля 2026 г.Rewrite & New Features
IMPORTANT: This update resets the config!
Take screenshots of your current config before updating. All config values have been renamed internally, so you will need to reconfigure them.
Held Item Customisation
- Added fully configurable arm base position (X, Y, Z anchor and height bob scale)
- Added item transform overrides — independently control size, position (X/Y/Z), and rotation (X/Y/Z) of the held item
- Both arm position and item transform support separate values for main hand and off-hand
- Master toggle and per-feature sub-toggles for arm position and item transform independently
Swing Animation
- Added customisable swing arc — control pre-rotation, Y/Z/X arc amounts, and counter-rotation
- Added customisable swing drift — control X/Y/Z translation during the swing
- Added swing speed multiplier with optional ignore for Haste/Mining Fatigue effects
- Added option to disable swing bobbing
- Added option to disable the swing animation entirely
Entity Scaling
- Rewrote player and entity scaling to use render state instead of PoseStack transforms, fixing visual glitches and improving performance
- Added per-tick scale caching to avoid redundant lookups each frame
Other
- Added Show Own Nametag in Third Person
- Optimised mod performance
ScaleMe 2.2.6 for 1.21.11
release1 февраля 2026 г.- chore: updated to 1.21.11
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Лицензия:LicenseRef-PolyForm-Shield-License-1.0.0
Опубликован:9 месяцев назад
Обновлён:1 месяц назад