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Моды/[Origin] Rush
[Origin] Rush

[Origin] Rush

A glass cannon with an aggressive play style

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Generel Information

A glass cannon with an aggressive playing style.

This origin requires Origins and Pehkui to work properly.

Rush

Fueled by fear and anger, these humans will fight beyond death itself, to slaughter those who stand in their way.

🟡Adrenaline

Above your hunger bar is a bar showing your Adrenaline. Adrenaline builds up when taking damage or attacking something and drains slowly when outside of combat. Adrenaline makes you stronger and faster, but also more vulnerable.

🟢Overdrive

Reaching maximum Adrenaline triggers Overdrive, increasing speed and strength further. Adrenaline will drain steadily and cannot be regained in this state.

🔴Fatigue

When Adrenaline reaches zero during Overdrive, or on respawn, you enter Fatigue, becoming weaker, slower, and disoriented.

🟢Last Resort

Dying during Overdrive triggers Last Resort, restoring Adrenaline to its maximum and preventing death until it drains completely. If it reaches 0, you will inevitably die.

🔴Unwieldy

Your fighting style prevents the use of shields and ranged weapons. Furthermore, armor is practically useless to you.

🔵Parry

Parry an attack, negating between 20% and 80% of the damage depending on your timing.

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

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Клиент и сервер

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Лицензия:MIT
Опубликован:2 месяца назад
Обновлён:2 месяца назад
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