Generel Information
A glass cannon with an aggressive playing style.
This origin requires Origins and Pehkui to work properly.
Rush
Fueled by fear and anger, these humans will fight beyond death itself, to slaughter those who stand in their way.
🟡Adrenaline
Above your hunger bar is a bar showing your Adrenaline. Adrenaline builds up when taking damage or attacking something and drains slowly when outside of combat. Adrenaline makes you stronger and faster, but also more vulnerable.
🟢Overdrive
Reaching maximum Adrenaline triggers Overdrive, increasing speed and strength further. Adrenaline will drain steadily and cannot be regained in this state.
🔴Fatigue
When Adrenaline reaches zero during Overdrive, or on respawn, you enter Fatigue, becoming weaker, slower, and disoriented.
🟢Last Resort
Dying during Overdrive triggers Last Resort, restoring Adrenaline to its maximum and preventing death until it drains completely. If it reaches 0, you will inevitably die.
🔴Unwieldy
Your fighting style prevents the use of shields and ranged weapons. Furthermore, armor is practically useless to you.
🔵Parry
Parry an attack, negating between 20% and 80% of the damage depending on your timing.
![[Origin] Rush](https://cdn.modrinth.com/data/mdDOISAm/2ae184ae4781796f69fa6f481e97c3696e4b3fc0_96.webp)
