Moved Empowerment application to the Anvil (its no longer in the Smithing Table). This is because I did not want to gate Ruined tool Empowering by requiring a template.
Fixed bug where Ruined items' names could not be changed in an Anvil
Lore applied by Name Tags to Ruined items will now stack instead of override. Now you can apply as much text as you like!
Combining a Ruined item with a Name Tag named "clear" will remove all the Lore on the item
Ruined Equipment v2.1.0 [1.19.4]
release17 мая 2023 г.
In this version:
Update to 1.19.4
Enabled setting Lore on Ruined Items by apply a Name Tag using an Anvil
Yes, it carries over when the Item is repaired too
Config field enableLoreSetWithNameTag to toggle behavior
Fix Config screen field titles
Renamed Mixins to avoid collisions
Made Cloth Config optional dependency
Remove Ruined Items from creative inventories
v2.0.0+1.18
release25 июля 2022 г.
In this release:
Modded equipment is supported!
A broken modded tool/armor will drop a "Ruined Item's Ashes"
This acts like any other Ruined item (can be repaired in the Crafting Grid & Empowered at a Smithing Table)
The Config field "ruinedItemsAshesRepairItems" sets which Item should be used to repair the ruined item at an Anvil (e.g. "copper_mod:copper_sword/minecraft:copper_ingot;" means the "copper_mod:copper_sword" uses the "minecraft:copper_ingot" to repair)
There's also a blocklist in case you want to disable specific modded items