
RPG Inventory
This mod adds new equipment slots and other mechanics found in popular RPGs.
37.6K
76
2.10.0
release1 марта 2026 г.2.10.0
Additions
- added status effects that are used by various RPG Inventory features. These effects were previously implemented by the "Various Status Effects" mod, but the reasons for the separation no longer apply. This should make the mod more user friendly and easier to maintain.
Fixes
- fixed class_item slot
2.9.0
release23 февраля 2026 г.2.9.0
Additions
- added "rpginventory:unusable_when_low_durability" data component
- added "rpginventory:exclusive_equipment" data component, which is the more general replacement of the "unique rings system"
- added server config option to disable the RPG Inventory, this disables all custom inventory slots, including the custom hand slots (items equipped in those slots are moved into the inventory/dropped on the ground)
- this comes with an alternative screen for the mannequin, that only shows the vanilla equipment slots
- added configurable item cooldowns to hand slot actions (swapping, sheathing, toggling two-handed stance)
- added integration with Overhauled Damage (PVP deaths now reset effect build-ups)
Changes
- simplified "rpginventory:load_out_item" data component (is no longer a special case variant of the "rpginventory:is_kept_on_death" data component)
Fixes
- items equipped in alternative hand slots are now moved into the inventory/dropped on the ground when alternative hand slots are disabled
- fixed quick moving (shift-clicking) items in the RPG Inventory Screen
Technical
- changed empty slot tooltips to use the implementation from Slot Customization API
- improved several mixins to hopefully improve compatibility with Sinytra Connector
2.8.0
release10 декабря 2025 г.2.8.0
Additions
- added "PVP Death" system, refer to the readme for a detailed explanation
- populated "relics" item tag
- added "canEquip" and "canChangeInventory" flags to Mannequin Block
- added server config options to enable/disable mannequin slots
- added server config options to enable/disable equipment slot interactions
- added new data components:
- "rpginventory:ignores_equipment_change_restrictions"
- "rpginventory:is_destroyed_on_death"
- "rpginventory:is_kept_on_death"
- added "class_item" slot, can't be interacted with directly (designed to be used by class selection mods)
Fixes
- fixed Better Combat Extension compat
- fixed Spell Engine Extension integration
- (probably) fixed a glitch where Empty Hand Weapons could enter the regular inventory
2.7.0
release2 сентября 2025 г.2.7.0
- added Numismatic Overhaul Integration
- added item slot overlay for loadout items
- fixed all known issues with the Better Combat X Hand Slot Overhaul compatibility (also requires updating Better Combat Extension)
- fixed Combat Roll integration
2.6.0
release27 августа 2025 г.2.6.0
- added relic slot
- reworked "default_spell_slot_amount" server config option and adjusted the "generic.active_spell_slot_amount" entity attribute
- reworked game rules into server config settings
- tweaked several item tags
- tweaked default positions of several equipment slots
- ring 2 slot is now disabled by default
- refactored advancement locked items
- refactored custom item slot overlays
- refactored custom item tooltip lines
- updated sheathed_hand_item_positions default client config setting
- hand slot actions (hand swapping/hand sheathing/2-handed-stance toggling) can no longer be done in certain situations. This currently checks for:
- Spell Engine: spell casting
- Spell Engine Extension: after casting movement lock
- Better Combat: attack swing
- Combat Roll: active roll
- Minecraft: items on cooldown
- fixed an issue where items could bind themselves to a player when they were already bound to another player
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:1 год назад
Обновлён:1 месяц назад