
RPG Attribute System
A lightweight RPG-style system that scales player attributes based on level.
45.8K
133
Список изменений
Fixes
- Fixed multiplayer attribute desync caused by
@pcommand selector targeting nearest player instead of source player - Fixed players receiving incorrect max health and other attributes when joining near another player
- Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
- Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
- Fixed NeoForge double-copy on death causing undefined clone behavior
Improvements
- Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
- Improved thread safety in AttributeManager for LAN/integrated server environments
Файлы
rpg_attribute_system-fabric-1.20.1-3.0.2.jar(185.28 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
3.0.2
Загрузчики
Fabric
Версии игры
1.20.1
Загрузок
67
Дата публикации
1 нед. назад
