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Моды/RPG Attribute System
RPG Attribute System

RPG Attribute System

A lightweight RPG-style system that scales player attributes based on level.

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RPG Attribute System 3.0.2

release5 апреля 2026 г.

Fixes

  • Fixed multiplayer attribute desync caused by @p command selector targeting nearest player instead of source player
  • Fixed players receiving incorrect max health and other attributes when joining near another player
  • Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
  • Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
  • Fixed NeoForge double-copy on death causing undefined clone behavior

Improvements

  • Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
  • Improved thread safety in AttributeManager for LAN/integrated server environments

RPG Attribute System 3.0.2

release5 апреля 2026 г.

Fixes

  • Fixed multiplayer attribute desync caused by @p command selector targeting nearest player instead of source player
  • Fixed players receiving incorrect max health and other attributes when joining near another player
  • Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
  • Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
  • Fixed NeoForge double-copy on death causing undefined clone behavior

Improvements

  • Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
  • Improved thread safety in AttributeManager for LAN/integrated server environments

RPG Attribute System 3.0.2

release5 апреля 2026 г.

Fixes

  • Fixed multiplayer attribute desync caused by @p command selector targeting nearest player instead of source player
  • Fixed players receiving incorrect max health and other attributes when joining near another player
  • Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
  • Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
  • Fixed NeoForge double-copy on death causing undefined clone behavior

Improvements

  • Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
  • Improved thread safety in AttributeManager for LAN/integrated server environments

RPG Attribute System 3.0.2

release5 апреля 2026 г.

Fixes

  • Fixed multiplayer attribute desync caused by @p command selector targeting nearest player instead of source player
  • Fixed players receiving incorrect max health and other attributes when joining near another player
  • Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
  • Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
  • Fixed NeoForge double-copy on death causing undefined clone behavior

Improvements

  • Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
  • Improved thread safety in AttributeManager for LAN/integrated server environments

RPG Attribute System 3.0.2

release5 апреля 2026 г.

Fixes

  • Fixed multiplayer attribute desync caused by @p command selector targeting nearest player instead of source player
  • Fixed players receiving incorrect max health and other attributes when joining near another player
  • Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
  • Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
  • Fixed NeoForge double-copy on death causing undefined clone behavior

Improvements

  • Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
  • Improved thread safety in AttributeManager for LAN/integrated server environments

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x1.18.x1.16.x

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Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:1 неделю назад
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