
RPG Attribute System
A lightweight RPG-style system that scales player attributes based on level.
45.2K
131
RPG Attribute System 3.0.2
release5 апреля 2026 г.Fixes
- Fixed multiplayer attribute desync caused by
@pcommand selector targeting nearest player instead of source player - Fixed players receiving incorrect max health and other attributes when joining near another player
- Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
- Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
- Fixed NeoForge double-copy on death causing undefined clone behavior
Improvements
- Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
- Improved thread safety in AttributeManager for LAN/integrated server environments
RPG Attribute System 3.0.2
release5 апреля 2026 г.Fixes
- Fixed multiplayer attribute desync caused by
@pcommand selector targeting nearest player instead of source player - Fixed players receiving incorrect max health and other attributes when joining near another player
- Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
- Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
- Fixed NeoForge double-copy on death causing undefined clone behavior
Improvements
- Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
- Improved thread safety in AttributeManager for LAN/integrated server environments
RPG Attribute System 3.0.2
release5 апреля 2026 г.Fixes
- Fixed multiplayer attribute desync caused by
@pcommand selector targeting nearest player instead of source player - Fixed players receiving incorrect max health and other attributes when joining near another player
- Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
- Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
- Fixed NeoForge double-copy on death causing undefined clone behavior
Improvements
- Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
- Improved thread safety in AttributeManager for LAN/integrated server environments
RPG Attribute System 3.0.2
release5 апреля 2026 г.Fixes
- Fixed multiplayer attribute desync caused by
@pcommand selector targeting nearest player instead of source player - Fixed players receiving incorrect max health and other attributes when joining near another player
- Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
- Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
- Fixed NeoForge double-copy on death causing undefined clone behavior
Improvements
- Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
- Improved thread safety in AttributeManager for LAN/integrated server environments
RPG Attribute System 3.0.2
release5 апреля 2026 г.Fixes
- Fixed multiplayer attribute desync caused by
@pcommand selector targeting nearest player instead of source player - Fixed players receiving incorrect max health and other attributes when joining near another player
- Fixed attribute sync missing after respawn on Fabric (UI showed Level 0 after death)
- Fixed stale attribute entries persisting in PlayerVariables after sync and clone operations
- Fixed NeoForge double-copy on death causing undefined clone behavior
Improvements
- Improved cross-loader attribute synchronization consistency (Fabric + NeoForge)
- Improved thread safety in AttributeManager for LAN/integrated server environments
Совместимость
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:1 неделю назад
