
Road to Evolution
After eating the forbidden fruit, you will begin to evolve! But this may not be a good thing... Anyway, it's all the ender dragon's fault!
Overview
This mod adds a new Forbidden Fruit. After using it, the player enters an evolutionary—but effectively degenerative—state. Every 10 minutes the player evolves once, gaining two new status bars each time. There are six total stages. Evolution ends after the player successfully defeats the Ender Dragon, and all status bars will disappear.
Status Bar Descriptions
Thirst
If you don’t drink water for 15 minutes, your thirst will drop to zero, causing Wither, Slowness II, and Mining Fatigue. Drink Boiled Water or Water Bottles to restore thirst.
Urine
Urine increases proportionally to the amount of water you drink (the more water you drink, the more urine you gain). Your urine bar must be full before you can urinate. Once it is full, an 8-second countdown begins. When the countdown ends, you will automatically urinate. If there are any other entities within a 4-block radius while urinating, you will explode (equipment will not be destroyed). Death message: “XXX died of embarrassment.”
Hair
At night: lose 1 hair point every 30 seconds. If Hair reaches 0, you immediately explode. Death message: “XXX went bald to death.” Use Hair Growth Potion to restore hair.
Liver
At Y > 62: liver drops from 20 to 0 in 30 minutes. At Y < 62: liver drops from 20 to 0 in 20 minutes. Liver 15: 10% chance to get Poison I for 5s when eating. Liver 5: 20% chance to get Poison I for 5s when eating. Liver 0: 30% chance to get Poison I for 5s when eating. Eating one fish restores 6 liver points.
Cerebral Blood Flow
Sneaking reduces this value from 20 to 0 in 20 seconds. When you stand up again: At 15: Blindness 2s, Slowness I for 2s
At 10: Blindness 4s, Slowness II for 4s
At 5: Blindness 6s, Slowness III for 6s
At 0: Blindness 10s, Slowness X for 10s After standing up, blood flow recovers from 0 to 20 in 40 seconds.
Poop
Poop increases proportionally to hunger replenishment (the more you eat, the more poop you gain). Poop must be full before you can poop. Once full, an 8-second countdown begins; when it ends, you automatically poop. If any entity is within 4 blocks during pooping, you will explode (equipment safe). Death message: “XXX died of embarrassment.” Pooping from 20 to 0 lasts 10 seconds. Sound effects play during countdown and defecation.
Mood
Losing 1 HP reduces Mood by 0.5. You can restore mood by chatting or sleeping. Aim your crosshair at another player and press X to start chatting. Mood goes from 0 to 20 after chatting for 15 seconds. Sleeping fully restores Mood. If Mood reaches 0, the player will cry in place for 10 seconds and then regain 5 mood points.
Vision
Vision decreases from 20 to 0 in 10 minutes. Looking at grass blocks or any leaves within an 8-block radius restores vision. Looking at green blocks restores Vision from 0 to 20 in 20 seconds. If Vision reaches 0, you get Blindness and Slowness I until Vision returns to 20.
Stamina
Running and jumping consume stamina. Running: Stamina goes from 20 to 0 in 80 seconds. Jumping: each jump costs 0.2 stamina. Natural regeneration: +2 stamina per second; sleeping restores 20 stamina. At 0 stamina: Slowness III, Mining Fatigue IV, and Weakness.
Load
With 28 inventory slots occupied: Slowness IV. With 36 slots occupied: Slowness X.
Wealth
Value 0–20 corresponds to holding 0–20 gold ingots. Wealth 20: Hero of the Village, Speed I, Resistance I, Haste I. Wealth 10–19: normal. Wealth 1–9: Villagers refuse trading; Iron Golems within 16 blocks become hostile. Wealth 0: Villagers refuse trading; Iron Golems within 16 blocks become hostile; player suffers Hunger.
Appearance
Value goes from 20 to 0 in 40 minutes. Holding a Mirror and right-clicking tidies your appearance; restores from 0 to 20 in 15 seconds. Taking damage reduces Appearance by 0.5. Appearance 10–20: normal. Appearance 1–9: Hostile and neutral mobs within 16 blocks will immediately attack; passive mobs will flee. (Mobs always target the player with the lowest Appearance; if tied, choose randomly.) Appearance 0: The player explodes. Death message: “XXX was ugly to death.”
You can also start or end evolution with commands: /startgame — Begin evolution /stopgame — End evolution and clear all status bars
The above is the result translated by ChatGPT. The following is the original Chinese introduction, which will be more accurate. https://docs.qq.com/pdf/DVWd2bkhKbXVYWXRH




