
Rhenium
Optimization for minecraft that culls block entities, entities, particles and items.
Warning
In 26.1 Minecraft changed how mod developing works. There are no more yarn mappings which are required for this mod. I could try to make a new version but I still think that a lot of people are on 1.21.11 so I won't do it for at least a month while I learn the new offical mappings. I hope you have an understanding for this.
Rhenium
Rhenium is a Fabric performance optimization mod designed to reduce lag in large survival worlds, particularly those with complex redstone contraptions and automated storage systems.
What it optimizes:
- Hopper throttling — Idle hoppers that have nothing to move are throttled, significantly reducing tick overhead in large storage systems with many hoppers
- Item entity throttling — Stationary ground items tick less frequently, reducing lag in areas with large item piles
- Chest render culling — Chest block entity renderers are skipped beyond 24 blocks, reducing client FPS drops in storage rooms with many chests
- Particle culling - Changes the distance at which the particles are rendered
- Entity culling - Changes the distance in which the entities are rendered
Fully configurable — Every optimization can be toggled individually via Mod Menu, so you keep only what you need.
Requirements:
- Fabric Loader 0.16.10+
- Minecraft 1.21.1 – 1.21.11
- Mod Menu
- Cloth Config
Recomended mods:
- Sodium
- Lithium
- Entity culling
Questions
If you have any questions not explained in the description, feel free to join my discord server!
