Список изменений
26.1-7.2.2
Changes
-Fallen Pose Sleep can now rotate with camera
-Time_Left can now be set to 0 if you have Die_When_Timer_Ends set to false
-Run_Death_Event_First is now false by default (less compatibility issues this way)
Fixes
-Corpse mod no longer deletes all of your items on self-destruct
-Revive effects can now be hidden (again)
-Setting Time_Left to -1 will no longer make you targetable
26.1-7.2.1
Fixes
-(Config) Kill_On_Fail works again
26.1-7.2.0
Additions
-(Config) Damage_Source_Whitelist - What damage sources that can bypass fallen state
-(Config) Can_Pick_Up_items - if fallen players can grab items
Changes
-FixCommand and ReviveCommand now accounts for multiple players
-You can now remove Penalty timer with effect command regardless of Can_Remove_Penalty_Timer config
Fixes
-Revive effects can now be properly hidden
26.1-7.1.1
Additions
-(Config) Max_Total_Revives - Max amount of time you can be revived
-(Config) Max_Player_Revives - Max amount of times someone else can revive you
-(Config) Revive_Radius - Radius teammates must be within for you to enter the fallen state
Changes
-(Config) Time_Left can now go to -1 to disable it
-(Config) Max_Self_Revives has been moved to General Fallen State Settings
-Fallen Effect now warns people if it can be removed if they leave and rejoin a world
-Removed Cancel_Revive_On_Damage since it wasn't being used
-Every effect can now be hidden through config
-Blocked keybinds are now checked once you enter the fallen state
Fixes
-Revive Me! now removes effects one at a time instead of all at once
-Fallen Penalty now happens on the 2nd down
-OpenGL Key error no longer spams in log
-Reviver's capability is properly synced on successful revive
26.1-7.0.0
Changes
-Ported from Minecraft 1.21.11 to 26.1 (epic!)
Файлы
revive_me-26.1-7.2.2.jar(1.29 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
7.2.2
Загрузчики
NeoForge
Версии игры
26.1–26.1.2
Загрузок
49
Дата публикации
17.06.2026

