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All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
respawninganimals:remove_animals_distance: Animals beyond this distance from the nearest player may be
removed over timerespawninganimals:remove_animals_instantly_distance: Animals beyond this distance from the nearest
player are removed instantlypersistentAnimals to respawninganimals:remove_animals_when_far_away (inverted)animalMobCap to respawninganimals:min_animals_near_player
Меняет механику появления животных в Minecraft: теперь они исчезают и появляются заново, как в Bedrock Edition. Больше никаких вечных мобов на карте.