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Моды/Reign of Nether RTS
Reign of Nether RTS

Reign of Nether RTS

Мод, превращающий Minecraft в полноценную стратегию в реальном времени: строй базы, собирай ресурсы, тренируй армию и сражайся с другими игроками или волнами врагов.

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Все версииReign of Nether RTS 1.3.8

Reign of Nether RTS 1.3.8

Release06.07.2026

Список изменений

👣 Pathfinding Overhaul 👣

Pathfinding has been massively improved in accuracy and efficiency

  • It is auto-enabled on maps with a world border <=1024 blocks in size when the server is started
  • It can be toggled in any map using gamerule rtsPathfinding but doing this may lead to performance issues
  • Does not apply for slimes and magma cubes

Huge thanks to @soly_dev for helping with this!

⚠️ Mapmakers please note this patch fixes the bug that caused custom buildings to transfer between singleplayer maps - but you can reenable this behaviour with /rtsapi-export-custom-buildings

⚙️ Quality of Life ⚙️

  • Reduced the minimum height difference that capitol animals can spawn at from 4 to 3 blocks
  • Workers no longer knockback animals
  • Added a new unit attribute "evasionChance"
    • All projectiles roll a random accuracy value between 0 and 1 on spawn and miss targets with a higher evasion chance
  • Slimes and magma cubes no longer auto-consume targets that have auto-consume on
  • Villagers and zombie villagers now automatically drop their resources and gather nearby resources when they finish a stockpile
  • Aggro range is now always as far as attack range at a minimum

⚖️ Balance ⚖️

  • Monsters can now substitute a Slime Pit for one of the Stronghold prerequisites
  • Piglins can now substitute a Basalt Springs for a Wither Shrine for the Fortress prerequisites
  • Castles now require a Witch Hut instead of a Barracks
  • Wraith health reduced from 50 to 35, but they now have 50% evasion against physical attacks
  • Windcaller health raised from 40 to 45
  • Windcaller martial enchantment changed from Punch to Longshot (+4 range)
  • Workers now drop off resources between kills if multiple animals are shift-queued

🛠️ Bugfixes 🛠️

  • Fixed RTS Structure Blocks sometimes not creating a placed building
  • Fixed summoned zombies taking up population
  • All non-glazed terracottas and concrete powders now convert to netherrack and soul soil respectively
  • Endstone and endstone bricks now convert to netherrack and nether bricks respectively
  • Fixed custom buildings with small block counts displaying health incorrectly
  • Fixed being unable to shift queue attack moves
  • Fixed ghast fireballs being unable to hit windcallers

Файлы

reignofnether-1.3.8.jar(36.80 MiB)
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Канал релиза

Release

Номер версии

1.3.8

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

1.2K

Дата публикации

06.07.2026

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