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Моды/Redstone Additions
Redstone Additions

Redstone Additions

Best redstone datapack, Super optimized, 44+ blocks (Block breaker, block placer, filters, conveyors, item pipes, breeder, generators, gates, multiblocks, wireless redstone, chunk loader, and so much more ! ) Powerful library

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Все версииRedstone Additions V3 3.0.2

Redstone Additions V3 3.0.2

Alpha1 мес. назад

Список изменений

Changelog

[3.1.0] - 2026-02-23

Added

Multiblock System

  • New Module: ra_lib_multiblock - Core library for multiblock structures

    • init.mcfunction - Initialize multiblock scoreboards
    • try_assemble.mcfunction - Entry point for multiblock assembly
    • create_marker.mcfunction - Spawn multiblock marker entity with epic effects
    • setup_marker.mcfunction - Configure marker with type-specific data
    • validate_all.mcfunction - Batch revalidate all multiblocks
    • validate_single.mcfunction - Validate individual multiblock
    • disassemble.mcfunction - Remove multiblock
  • New Module: ra_multiblock - Multiblock handler and implementations

    • Multiblock Bases (5 tiers):
      • Copper Multiblock Base (Tier 1)
      • Iron Multiblock Base (Tier 2)
      • Gold Multiblock Base (Tier 3)
      • Diamond Multiblock Base (Tier 4)
      • Netherite Multiblock Base (Tier 5)
    • Recipes for all multiblock bases
    • Placement handlers with unique particle/sound effects per tier
  • Blast Forge Multiblock (Copper Tier)

    • 3x3x3 structure: nether bricks shell + hopper + furnace + copper base
    • Auto-detects orientation (builds in any direction)
    • Ore doubling: raw iron/gold/copper → 2x ingots
    • Deep ore processing: iron/gold/copper ore → 2x ingots
    • Equipment recycling: tools/armor → nuggets based on durability
    • 5-second processing cycle with flame particles

Wrench Integration

  • Right-click multiblock base with wrench to assemble
  • Right-click assembled multiblock to toggle enabled/disabled
  • Error feedback when structure is invalid

Changed

Global Refactor: Entity-Local Properties

  • All custom blocks now store properties in @s data.properties instead of #variable ra.temp
  • Affected blocks: all gates, sensors, wireless, interactive blocks

Randomizer

  • Added chance property (0-100%) for probability-based output
  • Creative Data Handler support for chance modification

Wireless System

  • Emitters, receivers, and remotes now use string channel identifiers instead of integers
  • Allows named channels like "main", "door1", etc.

Tag Remover

  • Simplified to use entity_selector (like Entity Detector) instead of separate entity_type + range

Fixed

Tag Adder

  • Fixed variable mismatch (entity_type vs entity_selector)
  • Now properly uses stored selector from properties

Entity Detector

  • Fixed distance check not anchored to block position
  • Fixed self-detection issue (no longer detects its own armor stand)
  • Added at @s anchoring and unless entity @s[tag=ra.custom_block] filter

[3.0.0] - Initial Release

  • Core datapack structure
  • Interactive blocks: Block Breaker, Block Placer, Spitter, Pusher, Conveyor, Breeder, Infinite Cauldrons, Message
  • Sensor blocks: Entity Detector, Tag Adder, Tag Remover
  • Gate blocks: Uni Gate, Clock, Delayer, Extender, Randomizer, Shortener
  • Wireless blocks: Emitter, Receiver, Remote
  • Tools: Wrench, Creative Data Handler
  • Library modules: ra_lib (placement, orientation, inventory, redstone)

Файлы

redstone_additions_v3.0.2(ALPHA)-0000.zip(346.95 KiB)
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Метаданные

Канал релиза

Alpha

Номер версии

3.0.2-0000

Загрузчики

Версии игры

1.21.9–1.21.11

Загрузок

2

Дата публикации

1 мес. назад

Загрузил

ID версии

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