
Redstone Additions
Best redstone datapack, Super optimized, 44+ blocks (Block breaker, block placer, filters, conveyors, item pipes, breeder, generators, gates, multiblocks, wireless redstone, chunk loader, and so much more ! ) Powerful library
400
4
Список изменений
Changelog
[3.1.0] - 2026-02-23
Added
Multiblock System
-
New Module:
ra_lib_multiblock- Core library for multiblock structuresinit.mcfunction- Initialize multiblock scoreboardstry_assemble.mcfunction- Entry point for multiblock assemblycreate_marker.mcfunction- Spawn multiblock marker entity with epic effectssetup_marker.mcfunction- Configure marker with type-specific datavalidate_all.mcfunction- Batch revalidate all multiblocksvalidate_single.mcfunction- Validate individual multiblockdisassemble.mcfunction- Remove multiblock
-
New Module:
ra_multiblock- Multiblock handler and implementations- Multiblock Bases (5 tiers):
- Copper Multiblock Base (Tier 1)
- Iron Multiblock Base (Tier 2)
- Gold Multiblock Base (Tier 3)
- Diamond Multiblock Base (Tier 4)
- Netherite Multiblock Base (Tier 5)
- Recipes for all multiblock bases
- Placement handlers with unique particle/sound effects per tier
- Multiblock Bases (5 tiers):
-
Blast Forge Multiblock (Copper Tier)
- 3x3x3 structure: nether bricks shell + hopper + furnace + copper base
- Auto-detects orientation (builds in any direction)
- Ore doubling: raw iron/gold/copper → 2x ingots
- Deep ore processing: iron/gold/copper ore → 2x ingots
- Equipment recycling: tools/armor → nuggets based on durability
- 5-second processing cycle with flame particles
Wrench Integration
- Right-click multiblock base with wrench to assemble
- Right-click assembled multiblock to toggle enabled/disabled
- Error feedback when structure is invalid
Changed
Global Refactor: Entity-Local Properties
- All custom blocks now store properties in
@s data.propertiesinstead of#variable ra.temp - Affected blocks: all gates, sensors, wireless, interactive blocks
Randomizer
- Added
chanceproperty (0-100%) for probability-based output - Creative Data Handler support for chance modification
Wireless System
- Emitters, receivers, and remotes now use string channel identifiers instead of integers
- Allows named channels like "main", "door1", etc.
Tag Remover
- Simplified to use
entity_selector(like Entity Detector) instead of separateentity_type+range
Fixed
Tag Adder
- Fixed variable mismatch (
entity_typevsentity_selector) - Now properly uses stored selector from properties
Entity Detector
- Fixed distance check not anchored to block position
- Fixed self-detection issue (no longer detects its own armor stand)
- Added
at @sanchoring andunless entity @s[tag=ra.custom_block]filter
[3.0.0] - Initial Release
- Core datapack structure
- Interactive blocks: Block Breaker, Block Placer, Spitter, Pusher, Conveyor, Breeder, Infinite Cauldrons, Message
- Sensor blocks: Entity Detector, Tag Adder, Tag Remover
- Gate blocks: Uni Gate, Clock, Delayer, Extender, Randomizer, Shortener
- Wireless blocks: Emitter, Receiver, Remote
- Tools: Wrench, Creative Data Handler
- Library modules: ra_lib (placement, orientation, inventory, redstone)
Файлы
redstone_additions_v3.0.2(ALPHA)-0000.zip(346.95 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
3.0.2-0000
Загрузчики
Версии игры
1.21.9–1.21.11
Загрузок
2
Дата публикации
1 мес. назад
