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Моды/Redstone Additions
Redstone Additions

Redstone Additions

Best redstone datapack, Super optimized, 44+ blocks (Block breaker, block placer, filters, conveyors, item pipes, breeder, generators, gates, multiblocks, wireless redstone, chunk loader, and so much more ! ) Powerful library

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Redstone Additions 5.1.1

release13 апреля 2026 г.

Нет описания изменений

Redstone Additions 5.1.1

release13 апреля 2026 г.

Нет описания изменений

Redstone Additions 5.1.1 (updated to 26.2)

release13 апреля 2026 г.

Нет описания изменений

Redstone Additions 5.1.1

release7 апреля 2026 г.

v5.1.1 (2026-04-07)

Added

  • New ra_storage namespace with Boxer/Unboxer runtime, recipes, and storage-box workflows.
  • Added ra:items/bundles/give_storage_bundle for direct storage bundle handout.

Changed

  • Core load/tick now initialize and dispatch ra_storage.
  • Placement handler registry now includes Boxer and Unboxer.
  • Creative Data Handler now identifies Boxer and Unboxer markers by name.
  • Goggles module draw_displays wrappers were removed; dispatch is now centralized in ra:tools/goggles/scan_blocks and ra:tools/goggles/scan_multiblocks.
  • Sensor goggles wrapper files were inlined into the core scanner flow.
  • ra:give_all_items now gives categorized namespace bundles directly instead of loose item spam.
  • Added ra:items/bundles/give_all as the direct bundle-kit entrypoint.
  • Each gameplay namespace now has a prefilled bundle for faster test access.
  • Goggles overlays are now block-defined: billboards render only when blocks explicitly opt in via show_name / show_status.

Fixed

  • Restored backward-compatible goggles name rendering when callers only provide billboard.name.
  • Removed UTF-8 BOM from refactored tick functions to prevent line-1 parse failures on reload.

Docs

  • Updated Home and Developer Guide command notes for storage namespace/bundle coverage.
  • Updated architecture docs for centralized goggles scanner dispatch and compatibility behavior.

Redstone Additions 5.1.1

release7 апреля 2026 г.

v5.1.1 (2026-04-07)

Added

  • New ra_storage namespace with Boxer/Unboxer runtime, recipes, and storage-box workflows.
  • Added ra:items/bundles/give_storage_bundle for direct storage bundle handout.

Changed

  • Core load/tick now initialize and dispatch ra_storage.
  • Placement handler registry now includes Boxer and Unboxer.
  • Creative Data Handler now identifies Boxer and Unboxer markers by name.
  • Goggles module draw_displays wrappers were removed; dispatch is now centralized in ra:tools/goggles/scan_blocks and ra:tools/goggles/scan_multiblocks.
  • Sensor goggles wrapper files were inlined into the core scanner flow.
  • ra:give_all_items now gives categorized namespace bundles directly instead of loose item spam.
  • Added ra:items/bundles/give_all as the direct bundle-kit entrypoint.
  • Each gameplay namespace now has a prefilled bundle for faster test access.
  • Goggles overlays are now block-defined: billboards render only when blocks explicitly opt in via show_name / show_status.

Fixed

  • Restored backward-compatible goggles name rendering when callers only provide billboard.name.
  • Removed UTF-8 BOM from refactored tick functions to prevent line-1 parse failures on reload.

Docs

  • Updated Home and Developer Guide command notes for storage namespace/bundle coverage.
  • Updated architecture docs for centralized goggles scanner dispatch and compatibility behavior.

Совместимость

Minecraft: Java Edition

26.1.x1.21.x

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Лицензия:LicenseRef-AMDL-v1
Опубликован:4 месяца назад
Обновлён:3 дня назад
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