
Recipe Item Sync
Automatically syncs datapack-defined items and recipes with JEI, without hardcoding or custom mods.
392
1
Список изменений
1.5 Changelog
Added
- Added an ingame mod logo.
- Improved server side recipe item synchronization by delaying execution until 20 server ticks after player login. This prevents early login desync issues, especially in LAN worlds hosted via the Essentials mod.
- Added internal safety checks and per session guards to avoid duplicate or premature player initialization.
- Added a new config option
disableIntegratedServer.
Config
-
disableIntegratedServer- Default value:
false - When set to
false, RecipeItemSync runs normally on all environments, including Essentials LAN, using the new safe delayed sync. - When set to
true, RecipeItemSync server side logic is fully disabled on integrated servers such as LAN worlds. This acts as a fallback safety option if any LAN compatibility issue persists.
- Default value:
Fixed
- Fixed an issue where players could be kicked with
Invalid Player Datawhen joining LAN worlds hosted through the Essentials mod.
Version note
- This issue never affected singleplayer or dedicated servers.
- No gameplay behavior has changed outside of LAN login synchronization timing.
Файлы
recipeitemsync-1.5.jar(85.28 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.5
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
20
Дата публикации
1 мес. назад
