
Recipe Item Sync
Automatically syncs datapack-defined items and recipes with JEI, without hardcoding or custom mods.
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Recipe Item Sync 1.9
release14 марта 2026 г.1.9 Done
Changelog:
- Simplified the config so the mod is easier to use and no longer spreads settings between the global config folder and each world.
- Removed outdated or confusing options to keep only the settings that are actually useful.
- Improved custom recipe item detection so more datapack items can be found automatically, even when they do not only rely on
custom_model_data. - Added a fallback system for unusual datapacks so crafting recipes can still be picked up from active datapacks and shown in EMI more reliably.
- Improved compatibility with modern datapacks such as recent
Lost Lore, recentATM x MSD, and older or unusual versions likeATM x MSD v3.1.1. - Kept viewer selection automatic so the mod works more cleanly without extra setup.
Fix:
- Prevented LAN connection issues with Essential / E4MC by automatically disabling the unsafe integrated-server sync path that could lead to
Invalid player data. - Fixed missing custom recipe visibility in EMI for some datapacks by syncing fallback crafting data directly from datapack resources.
- Improved handling of recipe outputs with custom components, helping modded recipe items appear more consistently.
- Cleaned up the config flow so the mod now behaves in a more predictable way for normal players and pack makers.
Recipe Item Sync 1.8
release20 января 2026 г.v1.8 JEI Compatibility & Stability Fix
Fixes
- Fixed a crash with JEI when another mod was already registering the same item subtype.
- Improved compatibility with other mods using JEI by safely skipping duplicate registrations.
- Prevented rare client crashes caused by temporary invalid item data during gameplay.
- Cleaned up JEI integration to ensure a stable client startup and smooth initialization.
Notes
- This update improves client stability when JEI is installed.
- Recommended for modpacks using multiple JEI-related mods.
Recipe Item Sync 1.7
release13 января 2026 г.v1.7 Stability and Crash Fixes
Fixes
- Fixed a rare server crash caused by some modded recipes returning invalid or empty items during gameplay.
Recipe Item Sync 1.6
release12 января 2026 г.v1.6 Datapack Sync Stability Fix
Fixes
- Prevented a server crash during datapack synchronization caused by malformed or unexpected recipe outputs returning
null. - Improved variant discovery robustness, increasing compatibility with modded and edge case recipes.
Notes
- This update focuses on crash prevention and safer recipe handling.
- No functional changes to item syncing behavior.
Recipe Item Sync 1.5
release9 января 2026 г.1.5 Changelog
Added
- Added an ingame mod logo.
- Improved server side recipe item synchronization by delaying execution until 20 server ticks after player login. This prevents early login desync issues, especially in LAN worlds hosted via the Essentials mod.
- Added internal safety checks and per session guards to avoid duplicate or premature player initialization.
- Added a new config option
disableIntegratedServer.
Config
-
disableIntegratedServer- Default value:
false - When set to
false, RecipeItemSync runs normally on all environments, including Essentials LAN, using the new safe delayed sync. - When set to
true, RecipeItemSync server side logic is fully disabled on integrated servers such as LAN worlds. This acts as a fallback safety option if any LAN compatibility issue persists.
- Default value:
Fixed
- Fixed an issue where players could be kicked with
Invalid Player Datawhen joining LAN worlds hosted through the Essentials mod.
Version note
- This issue never affected singleplayer or dedicated servers.
- No gameplay behavior has changed outside of LAN login synchronization timing.
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:1 месяц назад
