1.4.6 - broke my own rule
release4 ноября 2025 г.- Fixed gui lighting error
1.4.5+1.20.1 - Couldnt even play my own mod
release10 октября 2025 г.jfl had to nerf my own mod
- Negative effects slowness and mining fatigue have been nerfed and now start at half part health and max out at level 4
- SplitAll damage distribution will now properly use armor
- Added padding for headshots so it doesnt kill in 2 shots with full netherite
- Negative effects are only ticked in survival
1.4.4 - Losing My Sanity Part 2
release2 сентября 2025 г.- Fixed ANOTHER infinite deathlock
- Fixed part healing
- idk
1.4.0 - Losing my sanity
release2 сентября 2025 г.wtf
- Switched to new context attachments
- theoretically better healing and damage detection
- fill in the blank! we love this game! (Max health is ignored when setting health from nbt, fixes sync?)
- fixed
infinity damage - fixed NPE in certain edge cases
- better fatality handling
Realistic Human Pain and Suffering 1.3.0+1.20.1
release27 августа 2025 г.The Big One
- MedKit will slow the player down on use
- Healing is now handled from the
setHealthmethod, meaning better mod compatibility - Health threshold for weakness was lowered from 50% to 25% meaning now you wont have permanent weakness 2 after taking more than 3 hits!
- When head health is less than 30%, taking damage will give blindness momentarily
- Medicinal Herb now uses
#c:seedstag for better compat - Armor protection is calculated only for the specified part that is damaged (Durability too) (But base attribute strength is included by default)
torsoFataladded to config
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:6 месяцев назад
Обновлён:3 месяца назад

