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Realms of Redemption

Realms of Redemption

5 new dimensions, with bosses, dungeons and magic!

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Realms of Redemption 1.1.3.1

release9 января 2026 г.

1.1.3.1 Changelog:

Quck bug fix update - fixed Killbot loot table not working (dude I hate using json)

Realms of Redemption 1.1.1

release24 декабря 2025 г.

1.1.1 Changelog:

Removed the Lightning and Logistics & Shipping sections of the weather factory, making it a little smaller but still huge and now none of the content requires the Huge Structure Blocks mod to load. The removed sections may end up getting added back in future but be placed differently
Mod no longer has Huge Structure Blocks as a dependency, this fixes the incompatibility between Realms of Redemption and Integrated API
Changed the Weather Factory Map texture and description to match the updated structure
Fixed Strong Bravery potion not being any stronger than the normal bravery potion
Fixed additions to the Twilight Forest banned_uncraftable and banned_uncrafting_ingrediants tags not being added due to incorrect folder name
Fixed the guide book giving also being disabled when disabling the first load message

Realms of Redemption 1.1

release12 ноября 2025 г.

1.1 Changelog:

Fixed Mox not following player or starting with 10 affection or sending a chat message upon being given a flower
Fixed Ectoplasm not being in a creative tab
Fixed several crates, Containment Box, Empty Canister, and Broken Factory Control Panel not having a description
Fixed new additions to the features_cannot_replace block tag being in an incorrectly named tag
Added Fear Resistance player attribute (used to modify the amount of Fear applied by ghosts)
Added eyelid:ghosts entity tag
Changed Fear effect to be higher based on the number of ghost type mobs within 5 blocks (mobs can be added to the eyelid/tags/entity_types/ghosts tag in a datapack to add to this)
Changed Bravery effect to increase Fear Resistance rather than give Hope (Hope is now unobtainable through normal gameplay but will likely be used in future, and can be used by other mods/modpacks)
Changed Fear Emblem to give +2 Fear Resistance
Changed Immovable Emblem to give +1 Fear Resistance
Added Crystal Key and White Crystal Keyblock
Changed Crystal Construct and Gold Construct loot tables to include a 10% chance for a Crystal Key
Increased Mox’s melee damage and ranged damage by 1
Added boss music for Killbot (Thanks to SocialTag on Youtube)
Added Soul Sand crafting recipe using Ectoplasm, Sand and Netherrack
Added Ghostly French Horn (and added to eyelid:musical item tag)
Added a large quantity of new recipes for the Toxic Sludge Containment Box to match the Full Containment Box recipes from the Shadowlands mod
Added description for Mechanite Ingots to explain how to get them
Added a challenging dungeon to the inside of the Staring Eye Temple, accessible using the Crystal Key
Added Polish translations (~97%, thanks to EnnyTheDonkey on Crowdin)
Added Portugese translations (~9%, thanks to caduzingamer on Crowdin)
Added French translations (~5%, thanks to Captain Loutre and TheAxolotlLord on Crowdin)
Added Korean translations (~18%, thanks to 김시윤 (Im-Siyoun) on Crowdin)
Added Attributes and Potions and Effects entries to the Patchouli guide book

Realms of Redemption 1.0.8

release23 сентября 2025 г.

1.0.8 Changelog:

Fixed the boss marrying stuff not working past putting the outfit on
Several minor backend code optimisations
Changed Prismacon mob spawning max light level from 7 to 14
Changed Prismkeeper spawning to be specific to the temple (there’s way too many of them but idk how to fix that)
Added Love Potion item to max out an entity’s affection for debugging, item is only obtainable with a give command
Fixed Prismkeeper not following player
Regretted making this insane spaghetti code marriage system in the first place

Oh and I guess I forgot to upload 1.0.7... oops

Realms of Redemption 1.0.6

release27 мая 2025 г.

Forgot to upload 1.0.5 oops-

1.0.6 Changelog:

Made the new armors trimmable Removed some unused textures Changed a few texture names Changed the Neonica lasers to use modified Guardian laser sounds Reduced the volume of several custom sounds Changed Fairies to use Allay sounds Slightly changed color of Bravery potions so they aren't identical to Strength potions Added Corrundum Caves biome to Prismacon to allow for different sky color and music while underground Added custom music for all new dimensions (Made by https://www.youtube.com/@SocialTag) Fixed Laser Helmet Controller being bugged and not shooting

See the full OST here! https://www.youtube.com/playlist?list=PLE_1nwtKWo2EJQigA9LGInzkqQIiO2cXo

Совместимость

Minecraft: Java Edition

1.20.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:11 месяцев назад
Обновлён:1 месяц назад
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