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Ranked SMP 2.1
release5 апреля 2026 г.RankedSMP 2.1 Changelog
Changes
- Verdict effects reworked. Now matches the updated SMP 1:1
- Cooldowns raised to match
- Verdict: 30s
- Sentencing: 10s on miss
- Dash trail fixed
- Dash system reworked (backend)
- Removed fake command
- Extra inventory drops on death
- Fixed healing when rejoining
- Added mace texture like in the Ranked SMP
- Fixed Hierarchy Hammer. Works correctly again after update
Notes
- Previous issues like fake commands and related bugs were caused by third party code, not my own implementation
- All of those issues are fully resolved in this version
Ranked SMP 2.0
release22 марта 2026 г.Changelog:
- Added mini-dashes after each successful Verdict hit
- Fixed Verdict falsely saying "missed" when smash attacking close to the ground
- Added ping compensation for miss detection
- Verdict no longer expires after 10 seconds — stays active until you miss or disconnect
- Players are now sorted by rank in the tab list (Rank 1 at the top, Unranked at the bottom) Credits: overtomorrow for mini dashes
Ranked SMP 1.9
release12 февраля 2026 г.v1.9 - Hierarchy Hammer & System Improvements
Added
-
Hierarchy Hammer [NEW]
- Custom mace weapon with dash ability (RMB)
- Sentencing mechanic: Land 4 consecutive smash attacks to trigger Verdict
- Verdict effect: 2x damage multiplier + terrain destruction + particle effects
- Miss penalty: Configurable cooldown (default 5s)
- Full config customization: dash cooldown, damage multiplier, block breaking
- Give command:
/rankedsmp give mace <player>
-
Hot Reload Command
/rankedsmp reload- Apply config changes without server restart- Automatically updates all online players
-
Player Disconnect Cleanup
- Scoreboard teams removed on quit (prevents ghost prefixes)
- Health reset to default (prevents persistent custom hearts)
Configuration
Add to your config.yml:
# Hierarchy Hammer Settings
hierarchy-hammer:
dash-cooldown: 5000 # ms - Cooldown after dash or miss
verdict-damage-multiplier: 2.0 # Damage multiplier on verdict hit
block-breaking:
enabled: true # Whether verdict can break terrain
allowed-blocks: # Only these blocks can be broken
- GRASS_BLOCK
- GRAVEL
- SAND
Improvements
- Memory Leak Fix - Hierarchy Hammer player data properly cleaned on disconnect
- Code Optimization - Improved performance and code quality across multiple systems
- Invisibility Fix - Players with invisibility potion no longer visible to others
Notes
- Backward compatible with existing configs
- Server restart recommended but not required (use
/rankedsmp reload) - Works on Paper 1.21+
Ranked SMP 1.8
release25 января 2026 г.🔗 v1.8 - AltarSMP Compatibility
Added
- AltarSMP Plugin Hook
- Full compatibility with Altar Arc 1 and Altar Arc 2 plugin
- Unranked players remain unaffected by RankedSMP's protection
- Enable/disable via config:
hooks.AltarSMP: true/false
Configuration
Add to your config.yml:
hooks:
TAB: false
PlaceholderAPI: false
AltarSMP: false # Set to true to enable compatibility
Requirements
- AltarSMP Arc 1 v1.8+ OR AltarSMP Arc 2 v1.2+
Notes
- No performance impact
- Fully backward compatible with existing setups
- Works on Bukkit, Spigot, and Paper servers
- Server restart required after enabling the hook
Credits
Special thanks to @notfudum for being so chill and adding RankedSMP compatibility!
Ranked SMP 1.7
release24 января 2026 г.⚠️ v1.7 - Critical Bug Fixes
Fixed
-
Health System Not Working
- Players' hearts now properly increase/decrease when ranks change
- Fixed issue where health would only update after rejoining the server
-
Rank Management GUI
- Swapping, moving, and removing ranks via GUI now properly updates
- Players now correctly appear in GUI after killing someone
- Players now correctly appear in GUI after joining the server
Notes
- All fixes are fully backward compatible
- No data migration required
- Works on Bukkit, Spigot, and Paper servers
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:4 месяца назад
Обновлён:1 неделю назад
