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Raccoons & Rabies

Raccoons & Rabies

Adding Raccoons and a way to weaponise them!

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Raccoons & Rabies 2.2.1

release1 января 2026 г.
  • Fixed Bandit Armour being unenchantable.

Raccoons & Rabies 2.2.0

release13 февраля 2025 г.
  • Updated to 1.21.1
  • Slightly buffed tamed raccoon health
  • Improved rabies health overlay
  • Many many small fixes and refactors
  • Finally fixed the en_gb.json lang file lol
  • Full changelog can be found here

Raccoons & Rabies 2.1.1

release12 января 2025 г.
  • Added the #raccoons-rabies:hittable tag, which allows for items in it to be used to hit your own raccoons. Added for compatibility with https://modrinth.com/mod/petfection :p
  • Fixed the bandit template duplication recipe only outputing one template instead of two

Raccoons & Rabies 2.1.0

release11 января 2025 г.
  • Overhauled raccoon data saving, fixing many bugs with breed times, sit states, and mod integration, such as with respawnable pets
  • Fixed raccoon breeding logic, making the child type respect parent types and even have a small chance to mutate into a different type
  • Added tiny models for baby raccoons (they look even cuter on your head)
  • Fixed anger-related methods returning null instead of their actual value

Raccoons & Rabies 2.0.0

release27 декабря 2024 г.
  • Raccoons remodeled and retextured (now uses Geckolib)
  • Added an Albino variant and a rare Amethyst variant
  • Added custom Rabies Hearts
  • Raccoons can now be picked up as an item by sneaking and right clicking them, and placed on your head via the hat trinket slot

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:3 месяца назад
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