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Raccoons & Rabies 2.2.1
release1 января 2026 г.- Fixed Bandit Armour being unenchantable.
Raccoons & Rabies 2.2.0
release13 февраля 2025 г.- Updated to 1.21.1
- Slightly buffed tamed raccoon health
- Improved rabies health overlay
- Many many small fixes and refactors
- Finally fixed the
en_gb.jsonlang file lol - Full changelog can be found here
Raccoons & Rabies 2.1.1
release12 января 2025 г.- Added the
#raccoons-rabies:hittabletag, which allows for items in it to be used to hit your own raccoons. Added for compatibility with https://modrinth.com/mod/petfection :p - Fixed the bandit template duplication recipe only outputing one template instead of two
Raccoons & Rabies 2.1.0
release11 января 2025 г.- Overhauled raccoon data saving, fixing many bugs with breed times, sit states, and mod integration, such as with respawnable pets
- Fixed raccoon breeding logic, making the child type respect parent types and even have a small chance to mutate into a different type
- Added tiny models for baby raccoons (they look even cuter on your head)
- Fixed anger-related methods returning null instead of their actual value
Raccoons & Rabies 2.0.0
release27 декабря 2024 г.- Raccoons remodeled and retextured (now uses Geckolib)
- Added an Albino variant and a rare Amethyst variant
- Added custom Rabies Hearts
- Raccoons can now be picked up as an item by sneaking and right clicking them, and placed on your head via the hat trinket slot
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:3 месяца назад

