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Моды/[Let's Do] Candlelight - Farm&Charm compat
[Let's Do] Candlelight - Farm&Charm compat

[Let's Do] Candlelight - Farm&Charm compat

Welcome to Candlelight! This version was made for improved compat with [Let's Do] Farm & Charm

4.6M
232

candlelight-2.1.11 [1.21.1-fabric]

release24 февраля 2026 г.

[2.1.11]

Fixed

  • Corrected the item tag from c:strawberry to the proper tag reference

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override

candlelight-2.1.11 [1.21.1-neoforge]

release24 февраля 2026 г.

[2.1.11]

Fixed

  • Corrected the item tag from c:strawberry to the proper tag reference

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override

candlelight-2.1.10 [1.21.1-fabric]

release21 февраля 2026 г.

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override

candlelight-2.1.10 [1.21.1-neoforge]

release21 февраля 2026 г.

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override

candlelight-2.1.9 [1.21.1-fabric]

release20 февраля 2026 г.

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

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Лицензия:LicenseRef-Custom
Опубликован:1 год назад
Обновлён:5 дней назад
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