
PulseLib
This library allow you to render and animate anything in game. Totally anything. Entities, blocks even items can be animated
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Список изменений
- finally have own maven repository! Details in wiki
- removed useless triangles_lit rendertype. Fixed triangles_gui shader
- PAnimationChannel now is typed registry
- introduced universal PPose
- reworked animation blending
- added animation graph on top of controllers
- added root motion as data
- added typed animation-event registry: sound, particle, camera shake, locator callbacks and animation parameters
- animation events now handle reverse playback, multi-wrap deltas, seeks and cycle re-synchronization deterministically
- added deformers for player and custom models
- moved deformers into gui. CPU path left as fallback
- added possibility to dynamic enable/disable emissive and change texture on fly
- fixed alpha layering
- fully rewrited whole backend
- updated gradle
Метаданные
Канал релиза
Release
Номер версии
26.2-1.1.3
Загрузчики
NeoForge
Версии игры
26.2
Загрузок
11
Дата публикации
14.08.2026
