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Моды/PulseLib
PulseLib

PulseLib

This library allow you to render and animate anything in game. Totally anything. Entities, blocks even items can be animated

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Все версииPulse Lib-26.1.2-1.1.3

Pulse Lib-26.1.2-1.1.3

Release14.08.2026

Список изменений

  • finally have own maven repository! Details in wiki
  • removed useless triangles_lit rendertype. Fixed triangles_gui shader
  • PAnimationChannel now is typed registry
  • introduced universal PPose
  • reworked animation blending
  • added animation graph on top of controllers
  • added root motion as data
  • added typed animation-event registry: sound, particle, camera shake, locator callbacks and animation parameters
  • animation events now handle reverse playback, multi-wrap deltas, seeks and cycle re-synchronization deterministically
  • added deformers for player and custom models
  • moved deformers into gui. CPU path left as fallback
  • added possibility to dynamic enable/disable emissive and change texture on fly
  • fixed alpha layering
  • fully rewrited whole backend
  • updated gradle

Файлы

pulselib-26.1.2-1.1.3.jar(3.13 MiB)
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pulselib-26.1.2-1.1.3-sources.jar(700.58 KiB)
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Метаданные

Канал релиза

Release

Номер версии

26.1.2-1.1.3

Загрузчики

NeoForge

Версии игры

26.1–26.1.2

Загрузок

17

Дата публикации

14.08.2026

Загрузил

ID версии

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