
Project Red Exploration
A collection of mods that aim to vastly improved Redstone circuitry with wiring, logic gates, integrated circuits, and more. Heavily inspired by Red Power by Eloraam.
14.3K
17
Project Red Exploration v4.22.0
release7 апреля 2026 г.Changelog (v1.20.4-4.21.0 -> v1.21.1-4.22.0)
Features
- feat: update and include all contributed translations (60d7edaf)
- feat: port to MC 1.21.1 (4e30fc2f)
- feat: cc-tweaked/computercraft bundled cable compatibility (e04fa74c)
Bug fixes
- fix: project bench remaining items sometimes disappearing (16e27e04)
- fix: project bench crash when saving plans (427401ec)
- fix: project bench crash when crafting smaller than 3x3 recipes (bf7394e9)
- fix: wires not propagating on inner corners if on connectable block (2861378c)
- fix: weird frame block placement against east/west faces (3073f7cd)
- fix: frames not checking player collision on conversion placement (191585e4)
- fix: empty batteries not stacking (55e31b3a)
- fix: multipart blocks not rendering while moving (59bce420)
- fix: core module crashing on dedicated server startup (be37fdb1)
- fix: api jar not getting properly loaded at runtime (e51b0c11)
- fix: update checker links (8a0b716f)
- fix: reduced volume of pneumatic tube sound effects (b4df46db)
- fix: moving structures not saving properly at chunk bounds (2cdf485f)
- fix: gui not opening for some blocks (3bbca6b1)
- fix: moving blocks rendering out of place (5dbff218)
- fix: client crash when placing toggle latch (7b96820c)
- fix: light halos not rendering properly in non-fabulous modes (910c23f6)
- fix: fabricated gates not rendering analog IO in inventory (16ad4661)
- fix: minor interaction issues with various blocks and parts (7e56f074)
Pipeline
- ci: run game tests in pull request validation (4e6d6a41)
- test: add transmission game tests (cd335fd9)
- build: fix crash when starting from client/server from gradle (15b5f97a)
- ci: extract mc version from gradle.properties (edb9c91c)
- ci: post to version checker during deployment (f8b45e9d)
- build: change api project dep from implementation to api (1819ed98)
- build: enable parchment mappings (ff6041c1)
- build: move to ModDevGradle (0e34c3c7)
- ci: fix publish game version (c0eb38da)
- ci: add language file verification (5f1b154a)
- ci: fix release tags always going to default branch (385992bf)
- ci: fix jars not being attached to github releases (23d1d8dc)
Maintenance
- docs: fix 1.21.1 badge url in README (174ffe81)
- internal: move to covers1624 version checker (001e5b65)
- internal: migrate to NeoForge config system (17c90c13)
- internal: rerun datagen for 1.21.1 (2af1ffd7)
- internal: remove no longer needed workarounds for compile bugs (64c98756)
- internal: remove workaround for no longer present Forge bug (e935b85f)
Project Red Exploration v4.22.0-beta+39
beta3 апреля 2026 г.Changelog (v1.20.4-4.21.0 -> v1.21.1-4.22.0)
Features
- feat: update and include all contributed translations (60d7edaf)
- feat: port to MC 1.21.1 (4e30fc2f)
- feat: cc-tweaked/computercraft bundled cable compatibility (e04fa74c)
Bug fixes
- fix: project bench crash when saving plans (427401ec)
- fix: project bench crash when crafting smaller than 3x3 recipes (bf7394e9)
- fix: wires not propagating on inner corners if on connectable block (2861378c)
- fix: weird frame block placement against east/west faces (3073f7cd)
- fix: frames not checking player collision on conversion placement (191585e4)
- fix: empty batteries not stacking (55e31b3a)
- fix: multipart blocks not rendering while moving (59bce420)
- fix: core module crashing on dedicated server startup (be37fdb1)
- fix: api jar not getting properly loaded at runtime (e51b0c11)
- fix: update checker links (8a0b716f)
- fix: reduced volume of pneumatic tube sound effects (b4df46db)
- fix: moving structures not saving properly at chunk bounds (2cdf485f)
- fix: gui not opening for some blocks (3bbca6b1)
- fix: moving blocks rendering out of place (5dbff218)
- fix: client crash when placing toggle latch (7b96820c)
- fix: light halos not rendering properly in non-fabulous modes (910c23f6)
- fix: fabricated gates not rendering analog IO in inventory (16ad4661)
- fix: minor interaction issues with various blocks and parts (7e56f074)
Pipeline
- ci: run game tests in pull request validation (4e6d6a41)
- test: add transmission game tests (cd335fd9)
- build: fix crash when starting from client/server from gradle (15b5f97a)
- ci: extract mc version from gradle.properties (edb9c91c)
- ci: post to version checker during deployment (f8b45e9d)
- build: change api project dep from implementation to api (1819ed98)
- build: enable parchment mappings (ff6041c1)
- build: move to ModDevGradle (0e34c3c7)
- ci: fix publish game version (c0eb38da)
- ci: add language file verification (5f1b154a)
- ci: fix release tags always going to default branch (385992bf)
- ci: fix jars not being attached to github releases (23d1d8dc)
Maintenance
- docs: fix 1.21.1 badge url in README (174ffe81)
- internal: move to covers1624 version checker (001e5b65)
- internal: migrate to NeoForge config system (17c90c13)
- internal: rerun datagen for 1.21.1 (2af1ffd7)
- internal: remove no longer needed workarounds for compile bugs (64c98756)
- internal: remove workaround for no longer present Forge bug (e935b85f)
Project Red Exploration v4.22.0-beta+37
beta31 марта 2026 г.Changelog (v1.20.4-4.21.0 -> v1.21.1-4.22.0)
Features
- feat: update and include all contributed translations (60d7edaf)
- feat: port to MC 1.21.1 (4e30fc2f)
- feat: cc-tweaked/computercraft bundled cable compatibility (e04fa74c)
Bug fixes
- fix: wires not propagating on inner corners if on connectable block (2861378c)
- fix: weird frame block placement against east/west faces (3073f7cd)
- fix: frames not checking player collision on conversion placement (191585e4)
- fix: empty batteries not stacking (55e31b3a)
- fix: multipart blocks not rendering while moving (59bce420)
- fix: core module crashing on dedicated server startup (be37fdb1)
- fix: api jar not getting properly loaded at runtime (e51b0c11)
- fix: update checker links (8a0b716f)
- fix: reduced volume of pneumatic tube sound effects (b4df46db)
- fix: moving structures not saving properly at chunk bounds (2cdf485f)
- fix: gui not opening for some blocks (3bbca6b1)
- fix: moving blocks rendering out of place (5dbff218)
- fix: client crash when placing toggle latch (7b96820c)
- fix: light halos not rendering properly in non-fabulous modes (910c23f6)
- fix: fabricated gates not rendering analog IO in inventory (16ad4661)
- fix: minor interaction issues with various blocks and parts (7e56f074)
Pipeline
- ci: run game tests in pull request validation (4e6d6a41)
- test: add transmission game tests (cd335fd9)
- build: fix crash when starting from client/server from gradle (15b5f97a)
- ci: extract mc version from gradle.properties (edb9c91c)
- ci: post to version checker during deployment (f8b45e9d)
- build: change api project dep from implementation to api (1819ed98)
- build: enable parchment mappings (ff6041c1)
- build: move to ModDevGradle (0e34c3c7)
- ci: fix publish game version (c0eb38da)
- ci: add language file verification (5f1b154a)
- ci: fix release tags always going to default branch (385992bf)
- ci: fix jars not being attached to github releases (23d1d8dc)
Maintenance
- docs: fix 1.21.1 badge url in README (174ffe81)
- internal: move to covers1624 version checker (001e5b65)
- internal: migrate to NeoForge config system (17c90c13)
- internal: rerun datagen for 1.21.1 (2af1ffd7)
- internal: remove no longer needed workarounds for compile bugs (64c98756)
- internal: remove workaround for no longer present Forge bug (e935b85f)
Project Red Exploration v4.22.0-beta+33
beta5 декабря 2025 г.Changelog (v1.20.4-4.21.0 -> v1.21.1-4.22.0)
Features
- feat: update and include all contributed translations (60d7edaf)
- feat: port to MC 1.21.1 (4e30fc2f)
- feat: cc-tweaked/computercraft bundled cable compatibility (e04fa74c)
Bug fixes
- fix: weird frame block placement against east/west faces (3073f7cd)
- fix: frames not checking player collision on conversion placement (191585e4)
- fix: empty batteries not stacking (55e31b3a)
- fix: multipart blocks not rendering while moving (59bce420)
- fix: core module crashing on dedicated server startup (be37fdb1)
- fix: api jar not getting properly loaded at runtime (e51b0c11)
- fix: update checker links (8a0b716f)
- fix: reduced volume of pneumatic tube sound effects (b4df46db)
- fix: moving structures not saving properly at chunk bounds (2cdf485f)
- fix: gui not opening for some blocks (3bbca6b1)
- fix: moving blocks rendering out of place (5dbff218)
- fix: client crash when placing toggle latch (7b96820c)
- fix: light halos not rendering properly in non-fabulous modes (910c23f6)
- fix: fabricated gates not rendering analog IO in inventory (16ad4661)
- fix: minor interaction issues with various blocks and parts (7e56f074)
Pipeline
- ci: extract mc version from gradle.properties (edb9c91c)
- ci: post to version checker during deployment (f8b45e9d)
- build: change api project dep from implementation to api (1819ed98)
- build: enable parchment mappings (ff6041c1)
- build: move to ModDevGradle (0e34c3c7)
- ci: fix publish game version (c0eb38da)
- ci: add language file verification (5f1b154a)
- ci: fix release tags always going to default branch (385992bf)
- ci: fix jars not being attached to github releases (23d1d8dc)
Maintenance
- docs: fix 1.21.1 badge url in README (174ffe81)
- internal: move to covers1624 version checker (001e5b65)
- internal: migrate to NeoForge config system (17c90c13)
- internal: rerun datagen for 1.21.1 (2af1ffd7)
- internal: remove no longer needed workarounds for compile bugs (64c98756)
- internal: remove workaround for no longer present Forge bug (e935b85f)
Project Red Exploration v4.22.0-beta+29
beta2 декабря 2025 г.Changelog (v1.20.4-4.21.0 -> v1.21.1-4.22.0)
Features
- feat: update and include all contributed translations (60d7edaf)
- feat: port to MC 1.21.1 (4e30fc2f)
- feat: cc-tweaked/computercraft bundled cable compatibility (e04fa74c)
Bug fixes
- fix: core module crashing on dedicated server startup (be37fdb1)
- fix: api jar not getting properly loaded at runtime (e51b0c11)
- fix: update checker links (8a0b716f)
- fix: reduced volume of pneumatic tube sound effects (b4df46db)
- fix: moving structures not saving properly at chunk bounds (2cdf485f)
- fix: gui not opening for some blocks (3bbca6b1)
- fix: moving blocks rendering out of place (5dbff218)
- fix: client crash when placing toggle latch (7b96820c)
- fix: light halos not rendering properly in non-fabulous modes (910c23f6)
- fix: fabricated gates not rendering analog IO in inventory (16ad4661)
- fix: minor interaction issues with various blocks and parts (7e56f074)
Pipeline
- ci: extract mc version from gradle.properties (edb9c91c)
- ci: post to version checker during deployment (f8b45e9d)
- build: change api project dep from implementation to api (1819ed98)
- build: enable parchment mappings (ff6041c1)
- build: move to ModDevGradle (0e34c3c7)
- ci: fix publish game version (c0eb38da)
- ci: add language file verification (5f1b154a)
- ci: fix release tags always going to default branch (385992bf)
- ci: fix jars not being attached to github releases (23d1d8dc)
Maintenance
- docs: fix 1.21.1 badge url in README (174ffe81)
- internal: move to covers1624 version checker (001e5b65)
- internal: migrate to NeoForge config system (17c90c13)
- internal: rerun datagen for 1.21.1 (2af1ffd7)
- internal: remove no longer needed workarounds for compile bugs (64c98756)
- internal: remove workaround for no longer present Forge bug (e935b85f)
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:1 год назад
Обновлён:4 дня назад
