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Моды/Project Parasites
Project Parasites

Project Parasites

An alien parasite crash-lands via meteor, corrupting terrain across four escalating phases while adaptive swarm AI hunts you down — craft countermeasures, gear up in hazmat armor, and purify your world before it's consumed.

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Все версииProject Parasites 1.1.0

Project Parasites 1.1.0

Beta1 нед. назад

Список изменений

Changelog

v1.1.0 - Difficulty Selection

Added

  • Difficulty selection screen when you first join a world
    • Normal mode: toned down so you can actually win
    • Extreme mode: how the mod played before, nothing changed
    • Locked in per world, can't switch after
    • On servers, whoever joins first picks for everyone
  • Normal mode changes 30+ things across the board:
    • Corruption spreads at half speed
    • Max 20 parasites per player (vs 30 on Extreme)
    • Adaptive AI turned off completely
    • Enemies can't break through blocks
    • No extra spawns on parasite death
    • Iron Golems can't be infected
    • Parasites have 70% HP and 75% damage
    • Infection recovery 3x faster
    • Smaller outbreak waves (3-5 vs 5-10)
    • Meteors arrive later and less often
    • Bosses rarer, longer respawn cooldowns
    • Blood moon not as intense
    • Broodmothers spawn fewer children, less often
    • Environmental air damage halved

Changed

  • Tons of hardcoded values moved to the config system so they can be tuned per difficulty
  • Meteor timing, outbreak sizes, boss spawn rates, blood moon multipliers, env damage, entity stats all configurable now
  • 25+ new fields in ParasitesConfig
  • Difficulty saved per world, persists across restarts

Файлы

projectparasites-1.0.0.jar(2.11 MiB)
Основной
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Метаданные

Канал релиза

Beta

Номер версии

1.1.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

8

Дата публикации

1 нед. назад

Загрузил

ID версии

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