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Моды/Project Parasites
Project Parasites

Project Parasites

An alien parasite crash-lands via meteor, corrupting terrain across four escalating phases while adaptive swarm AI hunts you down — craft countermeasures, gear up in hazmat armor, and purify your world before it's consumed.

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Project Parasites 1.2.0

beta21 февраля 2026 г.

v1.2.0

  • Added Simplified Chinese (zh_cn) translation (thanks to Notalway!)
    • Full coverage: all entities, blocks, items, death messages, advancements, effects, tooltips, JEI descriptions, and difficulty screen

Project Parasites 1.1.0

beta20 февраля 2026 г.

Changelog

v1.1.0 - Difficulty Selection

Added

  • Difficulty selection screen when you first join a world
    • Normal mode: toned down so you can actually win
    • Extreme mode: how the mod played before, nothing changed
    • Locked in per world, can't switch after
    • On servers, whoever joins first picks for everyone
  • Normal mode changes 30+ things across the board:
    • Corruption spreads at half speed
    • Max 20 parasites per player (vs 30 on Extreme)
    • Adaptive AI turned off completely
    • Enemies can't break through blocks
    • No extra spawns on parasite death
    • Iron Golems can't be infected
    • Parasites have 70% HP and 75% damage
    • Infection recovery 3x faster
    • Smaller outbreak waves (3-5 vs 5-10)
    • Meteors arrive later and less often
    • Bosses rarer, longer respawn cooldowns
    • Blood moon not as intense
    • Broodmothers spawn fewer children, less often
    • Environmental air damage halved

Changed

  • Tons of hardcoded values moved to the config system so they can be tuned per difficulty
  • Meteor timing, outbreak sizes, boss spawn rates, blood moon multipliers, env damage, entity stats all configurable now
  • 25+ new fields in ParasitesConfig
  • Difficulty saved per world, persists across restarts

Project Parasites 1.0.0

beta17 февраля 2026 г.

Initial release.

  • Meteor system with 4-phase corruption spread
  • 9 original parasite creatures across 3 tiers
  • 9 infected vanilla mob variants
  • Adaptive AI that learns player combat patterns
  • Swarm coordination system
  • Infection system with 4 stages
  • Hazmat armor, flamethrower, scanner, and other countermeasures
  • Corruption purifier to deactivate meteor cores
  • Blood moon and outbreak events
  • Noise-based detection system
  • Full config file for all settings

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Ссылки

Создатели

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 недели назад
Обновлён:1 неделю назад
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