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Моды/Project GS Ball
Project GS Ball

Project GS Ball

Chocolate & vanilla swirl flavoured Cobblemon. Not too vanilla... But not too chocolate, either.

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Project GS Ball 3.0.1

release21 декабря 2025 г.

Added the stupid stuff I forgot. :P

Project GS Ball 3.0.0

release20 декабря 2025 г.

Update 3.0.0 has been released!!

The 1.7 update for Cobblemon was MASSIVE!!! So big, in fact, that I’ve had to rebuild the entire modpack around it!

3.0.0 IS NOT COMPATIBLE with old worlds! Sorry.

Cobblemon 1.7 is such a huge update, it completely replaces some addon mods we’ve been relying on for years, and nearly every addon mod we use for it is rendered obsolete and incompatible. So, much like the move to 1.6, it was easier for me to start from scratch instead of trying to figure out what still worked and what didn’t.

This version of the modpack retains the "peaceful apocalypse" vibe from the 2.X.X branch, but without The Lost Cities mod. That mod uses some really impressive technology, and it's definitely possible to make some really cool, really beautiful maps with it, but I can't ever seem to get much good out of it with the included tileset and I don't have the time or skill to make my own tileset to replace it right now. So, this version of the modpack is utilizing a few different structure mods to add ruins instead. Let me know your thoughts on the new structure and worldgen mods. They're rather performance heavy, but I think the worlds look beautiful!

Not really sure how best to sum up the entire update in one small blurb, honestly! It's huge. In addition to worldgen, I've rebalanced progression, updated starterkits, fixed mob spawners, added a food spoilage mechanic, and massively expanded the tool variety using Silent Gear and Silent Gems, as well as Create Alloyed. I've also added CobbleCuisine and ExtraDelight, and future updates will see these mods become better incorporated and more central to your progression. I'm trying to make food a core part of the experience, making it more than just annoying by introducing exciting and powerful effects from eating your favourite foods. I've also added a number of fun new Create addons, and you can now dip your toes into the esoteric and arcane by taking advantage of Occultism. Create remains the main focus of the modpack however, as far as automation is concerned. There is also now a quest system, but it's a pretty heavy WIP. Let me know if you have any ideas for new quests. Hope you enjoy the modpack!

Known Issues:

Sometimes the modpack gets stuck during loading. The only real "fix" for this is to kill the task and try again.

Once it loads, the modpack has been stable and performant in my experience, but if you have any issues, please let me know in the official Discord!

Project GS Ball 2.1.1

release6 июля 2025 г.

Emergency patch. :)

Changelog:

  • Disabled Stellar View

Project GS Ball 2.1.0

release23 июня 2025 г.

No cool markup this time. :) Too lazy.

Pretty small update all things considered. Mostly just finishing up stuff I forgot, or stuff that was broken on launch.

Project GS Ball 2.0.0

release14 июня 2025 г.

The 1.21.1 rebuild for Cobblemon 1.6.1 compatibility is finally complete!

The long awaited update is finally here!!!

Knowing my luck, just in time for Cobblemon to update to 1.21.5. :P

I've done my best to achieve feature-parity with the original modpack, but there are many things (of particular note is the "Let's Do" mod suite we used to use for food, farming and alcohol) that unfortunately aren't available for this version of minecraft.

That being said however, the really important bits are here. The Cobblemon addons we've been waiting for have finally been updated to 1.21.1, and of particular note, we now feature Mega Showdown, meaning we now have access to every battle gimmick from the mainline games, including Dynamax, Z-Moves, and Terastalization!

Thanks to Keith's help, we were able to implement a new system for starting equipment as well, which has a really pretty GUI and cute descriptions for each region now. The starting items are also slightly more generous, at his suggestion.

The new version of the modpack is designed around the feeling of being catapulted into a Luke Humphris or Adventure Time style "Quiet/Peaceful Apocalypse". You have been catapulted thousands of years into the future, ostensibly by Celebi considering what the modpack is called, and your job is to help a mysterious "Professor Thistle" categorize the kinds of Pokémon that still survive in this apocalyptic place, hopefully also surviving long enough to tell the tale from your perspective as well, but the Pokédex is uploading your progress to one of Thistle's offsite servers somewhere anyway, so your survival is not, strictly speaking, what you'd call "Necessary".

The modpack still adheres to the same "Chocolate and Vanilla Plus" mentality when it comes to gameplay; my goal here was to have Cobblemon and the best of its addons, in a package that makes them as easy to use as possible. For your singleplayer worlds, you can disable or remove Lost Cities and you'll have worlds without ruined cities, but still be able to join the server.

And similarly, there are few mods in the modpack that do not directly revolve around Cobblemon, or the Cobblemon experience. We do still feature AE2 and Create and a host of addons for Create however, as we did in the 1.20.1 branch. Needless to say, you can of course still automate most Cobblemon resources, including Pokéballs, with Create.

I should also mention, the world is a little more hostile now. Mobs still do not spawn naturally, but the cities and many other ruins feature mob spawners, which will allow hostile mobs to spawn in your world and defend the treasures within!

To help you fight back against the hordes, your Pokemon can now join into the fray with you! You can command your Pokémon to attack mobs and move places using your numpad! They will also proactively defend you if a hostile mob comes nearby. Isn't that cool?!

An exciting new Pokémon adventure awaits! I can't wait to see you there! The modpack is currently awaiting review on Modrinth!

Important notes:

  • This rebuild does NOT have full parity with the older editions. We're running a different modloader and everything, and I can pretty much guarantee your old worlds are not compatible with this rebuild. I'm sorry. Blame John. Hopefully the state of the modpack makes up for that though. :)

  • This update is stable in my tests so far, but it is far less performance-friendly than the older versions of the modpack, due in no small part to the high-intensity worldgen mod we're using called Tectonic. Users with older CPUs (Like me with my own veritable Ryzen 3600X for example :P) are encouraged to use Chunky to pre-generate some or all of their world. Chunk generation aside though, it's actually really smooth, performance-wise.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

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Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:3 месяца назад
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