
ProgressionNPCWork
ProgressionNPCWork is currently a merged Paper plugin that combines NPC, quest, shop, and companion systems under /pnw and already includes dialogue book UI, reload/config features, Bedrock support, and companion logic.
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ProgressionNPCWork 1.0.5
release15 марта 2026 г.Initial Release
This is a combined plugin that bundles four modules in a single JAR: ProgressionNPC, ProgressionQuest, ProgressionShop, and ProgressionCompanion.
NPC Module
- Fully custom NPC entities stored in YAML, independent of Citizens
- Mojang skin fetching via MojangSkinFetcher with local SkinStore cache
- LibsDisguises soft-dependency for NPC disguise support
- NPC equipment GUI for configuring held items and armor
- NPC protection listener to block griefing interactions
- NpcApi registered to Bukkit ServicesManager for cross-plugin NPC queries
Quest Module
- Quest definitions loaded from YAML files in the quests folder
- QuestStore — loads and caches all quest configs at startup
- PlayerQuestStore — per-player active, completed, and visited-NPC state
- QuestService — NPC visit tracking, clickable quest action buttons in chat after NPC dialogue
- QuestEditor — in-game quest creation and editing via chat input sessions
- ChatSessionManager / TalkContextManager — stateful player input handling
- QuestPermissionService — permission-based quest access control
- QuestBookUtil — generates a written quest log book for the player
- TalkSignListener — sign-triggered NPC dialogue Bedrock player support via Floodgate forms (FloodgateNpcForms)
- ProgressionQuestInfoProviderApi — publishes quest data to ProgressionAPI New quest architecture (this release):
- ObjectiveType — typed objectives: KILL_MOB, COLLECT_ITEM (legacy loot-field quests auto-converted in memory at load time, no file changes required)
- QuestObjective + ObjectiveParser — structured objective parsing from YAML
- QuestStage — multi-stage quest support, stages advance sequentially on completion
- RepeatType + RepeatService — daily, weekly, and cooldown-based repeat logic
- ObjectiveProgress + ProgressDisplay — per-objective progress tracking and formatted display
Shop Module
- NPC-linked shops opened on NPC right-click
- Multi-page shop GUI with configurable layout
- Per-entry buy and sell support with item matching via MatchCriteria
- Tool price integration (ToolPrices / ToolPriceService) for dynamic pricing based on ProgressionTools
- ProgressionApiItems bridge for custom item resolution in shop entries
Companion Module
- Assign NPCs as persistent combat companions
- Companion combat listener tracks attack events and assists the owner
- Companion healing with configurable heal amounts (CompanionHealingUtil)
- Armor XP awarded to companions on hit
- Ranged ammo tracking for bow-using companions
- Equipment GUI for companion gear management
- ProgressionToolsHook for companion tool interaction
- Companion lifecycle managed across login/logout
Unified command: /pnw with legacy aliases covering NPC, quest, and shop sub-commands
ProgressionNPCWork 1.0.0
release22 февраля 2026 г.Нет описания изменений
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Лицензия:MIT
Опубликован:1 месяц назад
Обновлён:1 неделю назад