
Porky's Legacy: Era of Corruption
Be careful… In the valley you can't distinguish well their motivations when they have been fully consumed by the fog.
Porky's Legacy: Era of Corruption 5.1.333
Список изменений
The original idea behind this update was to only balance some gameplay mechanics, and after overthinking so many ideas (and also because I played the mod by myself just to test how possible it is), I decided to add those ideas and many other features that were planned since I started this project and I didn't achieve them in that time.
NEW THINGS: - Advancements: - GG EC!! >;3 - Look at me, Hector. - NO MORE! - We're going OMEGA! - Weee!! :D - WHO'S THE FUNNY?! - Why? - WHY?! JUST WHY?! - Uh... I can explain... - Added new rooms to the broken_heaven: -> FALSE_POSITIVE: -> Algorithmic Base -> Breakdown -> Core -> Glitch -> Lorem Ipsum -> SOURCE_LAB: -> Always watching -> Chemical Zone -> Study of Ideas -> Story -> W.I.P -> ROTTING_ROOTS: -> Corrupted Paradise -> Consequent Boy -> HIM -> Lushed -> Rooter - Blocks: - Ominous Sign - Hanging Ominous Sign - Hazed Sign - Hanging Hazed Sign - Hazed Anti-Monster Station - Sinned Sign - Hanging Sinned Sign - Sinned Anti-Monster Station - Corrupted Grass Block - Seeker Log - Black Ice - Black Packed Ice - Black Ice Spike - Corrupted Dust - Ceincense - Kabloom - Joking Peony - Corrupted Vending Machine - broken_heaven exclusive: -> Glitch Block -> Server Block -> 3 new pictures - Effects: - Anti-Sin - Blind Hope - Consequent - Corrupted - Sinessence ++ - Entities: - Ominous Boat - Ominous Chest Boat - Hazed Boat - Hazed Chest Boat - Sinned Boat - Sinned Chest Boat -> // I_WAS_NOT_THERE (???) - GUI: - Vending Machine; - Mechanics: - Added "STATUS BOOSTERS": -> There are currently 12 boosts for every dimension, with a cooldown of 1 hour between each one! :D -> There are currently 4 boosts for the "broken_heaven" with a random cooldown between 3 and 7 minutes between each one! :D - Structures: - Ominous Valley Ruins (7 Variants); - Hazed Plains Ruins (8 Variants); - Particles: - Mist - Glowring (literally, this was planned since V1.0; I completely forgot about it... XD) IMPROVEMENTS: - Added new splashes (both casual & Sinber's); - Improved some structures; - Improved some "broken_heaven" rooms; - Added like 31 new books of lore for the "broken_heaven"; - The insmonia event chance has been increased once the writer has risen; - Corruptinies will now spread/generate Corrupted Spores faster; - Corruptinies will now have more chance of spreading while being inside "Hazed Plains" biomes; - Ominous Trees will now generate with fewer "Roots of corruption"; - Decreased the generation chance of "Ominous Pumpkins"; - Ominous Valley will now generate the new "Corrupted Grass Block"; - Ominous Valley will now generate the new "Ceincense" flower; - Fogged Trees will now generate without vines; - Hazed Plains will now generate Hazed Anti-Monster Stations instead of the Ominous ones; - Hazed Plains will now generate the new "Kabloom" flower; - Water in Sinner Land will now freeze into the new "Black Ice" with a low chance of turning into the new "Packed Black Ice"; - Sinner Lands will also generate the new "Joking Peony" when Sinber generates it; - Remade Hazed Wood textures; - Remade Sinned Wood textures; - Renamed "Corrupted Grass" to "Corrupted Short Grass"; - Renamed Anti-Monster Station to "Ominous Anti-Monster Station"; - Defective dirt craft will give you 2 blocks instead of 1; - Paranoia-Consumer Rods will now work differently inside of "broken_heaven" -> The Ominous Log mode will now grant the players around 5 seconds of speed 3; -> The Hazed Log mode will now be able to puff Glitchedmorphens nearby but with less range than Rottenmorphen; -> The Sinner Log mode will make the following entities glow: -> Sinber //Not allowed inside the broken_heaven!! -> The Fallen Writer; -> K/NG; -> Rottenmorphen/Glitchedmorphen; -> Wheelform; -> Players; - There are new possible merges with the flow_code; - There's a new tag for entities that aren't affected by "Human Traps": -> Rottenmoprhen/Glitchedmorpohen; -> PG/NG; -> Sinber; -> The Fallen Writer; -> HIM; -> Corrupted Nodes; - Increased the chance of Soulbound Hornbranch drop; - Increased the spawn chance of Cursed Madness; - Increased the chance of "activity" to "Corrupted Entities"; - Deadtime Jones now will always drop one of the 3 rare drops he has; - Increased the chance of Sinber's Sinessence drop; - Added a despawn SFX to NG; - Sinber's missclick events will now use the new "Sinned Sign" block; - Sinber's missclick event signs will now glow and be in the color "purple"; - Sinber's missclick event filter has been increased and also optimized; - Added new missprint events to "The Fallen Writer"; - Improved some fears' effects; - The anguish effect will now last less; - Now the Target Curse effect level will multiply the range of entities to track you by (15x(current level)); -> The Sinner Apple will now apply the Target Curse of level 5; -> Cursed Madness will now apply the Target Curse of level 3; -> Corrupted entities will still have the Target Curse of level 1, but instead of being tracked between 30 blocks, they will now only be tracked between 15;
BUGFIX: - Updated my website link (Nothing 2 relevant BTW... XD); - Translation "issues," which I'm not going to be really deep into explaining... >w<; - Deleted unused structures from broken_heaven that were still inside; - Added a lore book from "Sinber" in the "storage_room" that I forgot to add... XD; - Fixed some missing tags; - Glowshroom can be activated even if you're holding an item; - Players won't be able to left-clic and collect corrupted berries from "Roots of Corruption" while being inside the "broken_heaven"; - Root of Corruption placement has been finally fixed; - Flowghost bushes won't stop flowing while being inside the "broken_heaven"; - Raffleshades won't die while being inside the "broken_heaven"; - Ghostflow Orchids suspicious stew didn't have any effect; - Flow_code won't be pickable up with a bucket anymore. - Rottenmorphen and Glitchedmorphen will now "puff" when being evaded to the Paranoia-Consumer Rod; - Fixed the way how both Rottenmorphen and Glitchedmorphen attack their prey to avoid wall suffocation; - Rottenmorphen hitbox will now be ignored via melee; - K/NG hitboxes will now be ignored via melee (FINALLY!!); - Sinber signs will now be waxed;
